Author Topic: The Brick Topic [33 bricks, Latest: Float Cubes]  (Read 11913 times)

This topic is dedicated to all the bricks I make

- RTB bricks (not counted)

http://forum.returntoblockland.com/dlm/search.php?k=&a=siba&sc=6&ca=999&o=1&i=1&submit=Search

- non-RTB bricks

The bricks that either didn't make it on RTB, were rejected, or I just didn't want to wait for approval
(terrain bricks have been in the holding tank 11 days and counting now)

The lego pack


http://dl.dropbox.com/u/22217440/Brick_Lego.zip

2x2 Round Tip

http://dl.dropbox.com/u/22217440/Brick_2x2RoundTip.zip
- no icon

Terrain Bricks

http://dl.dropbox.com/u/22217440/Brick_Terrain.zip

Small Ramps

http://dl.dropbox.com/u/22217440/Brick_SmallRamps.zip
- this one surprised me, I can't even remember making this one

Fruit Tree

http://dl.dropbox.com/u/22217440/Brick_FruitTree.zip

Traffic Light

http://dl.dropbox.com/u/22217440/Brick_TrafficLight.zip
- no icon

Household Props

http://dl.dropbox.com/u/22217440/Brick_Props.zip
- no, this is not the original prop system, these are actual bricks


Lego Roads

http://dl.dropbox.com/u/22217440/Brick_LegoRoads.zip
- no icons

Float Cubes

http://dl.dropbox.com/u/22217440/Brick_FloatCubes.zip
- allows you to plant floating bricks without getting any floating problems, they are basically water bricks without the water
- known bug, using the duplicator on any touching bricks will loop any other touching bricks and select them
- icons not provided by Masterlegodude

All icons provided by Masterlegodude unless said otherwise
« Last Edit: March 22, 2012, 11:18:40 PM by Conservative »

Wow, very nice (as usual)!
« Last Edit: March 13, 2012, 06:47:31 PM by Electrk »


I love the terrain <3'


Assuming all the problems with those were completely worked out?  It seemed as if Melting Plastic's fix worked for everyone

I love the terrain <3'


Assuming all the problems with those were completely worked out?  It seemed as if Melting Plastic's fix worked for everyone
gotta love him for that

Hey sibs, I thought of a pretty neat idea for a brick pack when I was in VH's DM and we turned off bricks respawning after being fake killed.  (and since you made that brick that is slightly pushed out)

Rubble bricks, just bricks that look like they're fake killed that are scattered in random positions to make builds look more destroyed.

Hey sibs, I thought of a pretty neat idea for a brick pack when I was in VH's DM and we turned off bricks respawning after being fake killed.  (and since you made that brick that is slightly pushed out)

Rubble bricks, just bricks that look like they're fake killed that are scattered in random positions to make builds look more destroyed.
I'm afraid I cannot do this, I know how to move a brick a couple units out of its original position, but when rotating is involved.....

(that is if you want to keep the UVs for all the textures on it at the same time)

UVs don't need to change, they're relative only to the texture.

That is to say, when the UVs are
0 0
0 0.5
0.5 0.5
0.5 0
That is:


So you match that order with the order of the four positions of the quad to map the image onto the face. UV coords can be copied over easily.

I dunno how the normals need to be changed on angled faces to make them light properly though, I think when you have them all facing directly out from the face it gets that weird flat lighting.

I don't know how to do normals manually, so I would need to use the converter to create the models

and when I use the converter to make the icons, there are no UVs, nor do I want to go through the trouble of doing them

Brilliant. I'll be sure to download them.


Traffic light brick seems useful.

How about a laptop brick that you can open and close it like the single chest?


Can you color the traffic light brick Black or is it just yellow?