Author Topic: N.CityRPG (Official Topic) (WIP) (All models done) (Scripting weapons)  (Read 10014 times)

Hmm.

Very concerned about the overkill of admins. CityRPGs are clumsy enough when there are just two or three admins conflicting with each other. Having seven additional players managing the place alongside the host is bound to go wrong.


I know how to control my admins.

Most of those admins have been admin on my servers for a long time and never got banned for abusing.
Except Computermix, Swollow and Boomerangdog, they are new.
« Last Edit: April 03, 2012, 02:09:21 AM by Nobot »

« Last Edit: April 07, 2012, 04:27:53 AM by Inconnue »

Looking good.
I like it.

I don't think many of the players would be happy about the vehicle bricks, I mean vehicles aren't necessary for the game but when someone uses a car it would usually be stolen (unless the script doesn't allow it), blown up or stuck in something within 2 minutes.

It looks very interesting, would happily beta test c;

blown up or stuck in something within 2 minutes.

Yeah, people always abandon cars in thoroughfares as well.

I like the car models though.

Filipe is much better at modeling items than cars
Except for that bat, they are all pretty decent

Yeah, people always abandon cars in thoroughfares as well.

I like the car models though.
I don't. I value my moneyz.

If vehicles are going to be so disposable as to be gone as soon as they're destroyed or stuck, they should probably cost a forgetload less. Like $1000-2000. Expecting someone to pay $20000 for something that can be destroyed permanently with no recovery is stupid, especially with how finicky Blockland's vehicles can be. Pay $20 grand, drive off 2 plate high gutter, get wheels stuck in road.

That or you can buy the vehicle for the full price then spawn one at any time for a nominal fee of $1000 or so. Also bicycle/skateboard should be items you can use to mount to the vehicle, for awesome portability.

Or you could just purchase the right to spawn one

If vehicles are going to be so disposable as to be gone as soon as they're destroyed or stuck, they should probably cost a forgetload less. Like $1000-2000. Expecting someone to pay $20000 for something that can be destroyed permanently with no recovery is stupid, especially with how finicky Blockland's vehicles can be. Pay $20 grand, drive off 2 plate high gutter, get wheels stuck in road.

That or you can buy the vehicle for the full price then spawn one at any time for a nominal fee of $1000 or so. Also bicycle/skateboard should be items you can use to mount to the vehicle, for awesome portability.
I do partially agree with this.
Vehicles will not be "lost" or "stuck" unless you drive like a madman though. Yes I've tested them on the road.
If you simply just drive at a normal speed ON THE ROAD then your pretty much fine.
Yes some vehicles are expensive, but  jeep is $2,500.
The other vehicles are for making yourself look rich/badass from everyone else.
There are cheap vehicles and expensive vehicles.
« Last Edit: April 03, 2012, 09:02:00 AM by Nobot »

If someone crashes into your car and vehicle collision somehow screws up, flipping your car out into nowhere, how would that go?

I do partially agree with this.
Vehicles will not be "lost" or "stuck" unless you drive like a madman though. Yes I've tested them on the road.

I dunno...

I've driven cars slowly on Yorks before and a sudden lag spike will have me glitch into a lamp post. Or someone will jump in the way and cause the wheels to sink.

Maybe your vehicles handle this better, I dunno. Just something that needs real consideration.

I dunno...

I've driven cars slowly on Yorks before and a sudden lag spike will have me glitch into a lamp post. Or someone will jump in the way and cause the wheels to sink.

Maybe your vehicles handle this better, I dunno. Just something that needs real consideration.
If the whole vehicle thing goes wrong, and I see a lot of complaints, then I will have a respawn fee added. Until then, it seems fine.

If someone crashes into your car and vehicle collision somehow screws up, flipping your car out into nowhere, how would that go?
That would only happen with a scooter, I've tested this already.

You will also have to make sure every player knows that their car will go and not respawn, otherwise you will have a lot of complaints about "WHERES MY CAR GONE!!"
Also what happens to vehicles when you leave and come back?

You will also have to make sure every player knows that their car will go and not respawn, otherwise you will have a lot of complaints about "WHERES MY CAR GONE!!"
Also what happens to vehicles when you leave and come back?
1. It's in the topic OP and says vehicles will not respawn.
2. It's called building a garage lol.