Author Topic: Miniature Wargaming Thread  (Read 34569 times)

Can anyone, in short, explain the main differences between Blood Angels, Dark Angels and Black Templars as opposed to just regular Space Marines?  I know that BA have blood rage/etc. and landraiders from the sky.
Blood Angels: fast attack, units going insane at game start, fast rhinos, deepstriking land raiders
Dark Angels: lods of plasma, terminators as troops
Black Templars: scouts and marines in the same unit, generally swarmier but not really
Space Wolves: wolf claw wolf the wolf wolf long fang spam

none of them deserve their own codex
« Last Edit: January 27, 2013, 08:04:17 PM by Tingalz »

IMO BT should be rolled back into codex: SM and everyone else should be put into a codex: chapters errant

Blood Angels: fast attack, units going insane at game start, fast rhinos, deepstriking land raiders
Dark Angels: lods of plasma, terminators as troops
Black Templars: scouts and marines in the same unit, generally swarmier but not really
Space Wolves: wolf claw wolf the wolf wolf long fang spam

none of them deserve their own codex
So basically nothing I should really consider investing in except maybe BA.

Blood angels are incredibly strong (read as: cheesy)



those aren't codex astartes approved dance maneuevers
« Last Edit: January 28, 2013, 08:56:28 PM by Harm94 »

Bump because the Deathwatch are the best Space Marines
« Last Edit: January 29, 2013, 09:18:16 AM by Shadowed999 »

why is a deathwatch marine shooting a guardsman and not a xenos

They got tired of killing xenos

why is a deathwatch marine shooting a guardsman and not a xenos
It's a traitor guardsman.
You can see it at the shoulder pad.

Deathwatch are ordos xenos tho

it looks like he shot michael jackson.

Deathwatch are ordos xenos tho
the deathwatch just happened to be strolling by when the traitor guardsmen appeared

Thank goodness Mattward didn't touch the Salamanders or the Imperial Fists. Suck Dark Angels, Grey Knights, Ultramarines.