Author Topic: Furdle and Big Brother's Skyrim Jail Escape  (Read 16634 times)

FURDLE AND BIG BROTHERS SKYRIM JAIL ESCAPE
I used to be an adventurer like you, until I took an arrow to the knee.


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As Big Brother describes it, this is a Jail Roleplay with a Skyrim touch - but it's not like your ordinary Jail RP. With a wide range of quests to complete, as well as four unique races to choose from - it brings a whole new effortless meaning to Jail RPs. This kind of server is shifted mainly towards team work, so if you want a fighting chance of escaping successfully you'll need to make a pact with others. Generally, it is estimated that it takes about a week in real time to complete all of the quests and to escape with your friends. For those who don't plan on playing 24/7, it'll probably take longer. But we've only touched upon the many exciting things that are going to be involved in this server. Let's go down the line.
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Perk Points
It wouldn't be fun if you didn't have the ability to rob guards blind, steal their clothes and use their weapons against them. Along with this, you can also steal gold from bags, chests and barrels as well as even hijacking a horse. Currently, there is four different perks to choose from - each with individual long-term benefits. You can upgrade your perk points by going to a perk point deck. They're quite common, found all around the jail.

Theft
The theft perk was implemented for basically all of the above reasons. With enough theft perk points, you can riot a dozen chests, steal the swords from guards and strut around undetected. Having a good amount of theft perk points is important, because you'll be needing to steal a lot of things to complete quests. And it's dangerous.

Lockpicking
Lockpicking basically does what it says on the tin. You can't infiltrate somebody's headquarters or steal documents without being able to do a little bit of lockpicking! It's quite a narrow perk in this manner, actually. That's all you'll need it for.

Persuasion
This is probably the most important perk of the four. Without enough persuasion, you won't convince important characters that you are worth talking to. And if you can't do that, you won't be able to escape. Simple as that.

Sneak
If you are planning on sneaking around without leaving your dirty footprints behind you, I suggest upgrading this perk. If you visit an area where you're not meant to be with low sneak, I guarantee that guards will appear out of nowhere and ten swords will be battering you at once. So it's important for progression.

Gold
Currently, there is only a few ways to collect gold. You can either visit the guarded mines and collect gold ores to sell on for perk points or items, or you can just collect gold coins directly from book shelves or stands. Gold is very important for if you wish to fight with better weaponry. I suggest mining before anything else, because you'll need the gold to fall back on.

Races
All four of the races can be selected as soon as you spawn. They each come with individual perks.

Guardian
- Guardians are the only human race.
- Guardians prefer to use swords and bows in ranged combat.
- Guardians are skilled at crafting and are the only race that can steal from guards directly.
- Guardians are the only race that can successfully execute dragon shouts.

Metrov
- Metrov are the quickest race and specialise in crafting.
- Metrov AI are generally very friendly and have very high HP.
- Metrov prefer to use bows and swords in ranged combat, but usually just run away.
- Metrov have claimed territorially the smallest part of the prison, but they make up for this by their vast advancement in intellect and technology.

Dremir
- Dremir are the only race of which can execute spell bindings.
- Dremir prefer to use magical spells in ranged combat.
- Dremir are very defensive of each other.
- Dremir specialise in sneaking.

Sytola
- Sytoli are easily the largest race.
- Sytoli are very skilled with their fists.
- Sytoli have claimed the largest part of the prison.
- Sytoli are powerful, yet slow.

Lore in Order of Authority
- Lord
- Baron
- Domina
- Sir
- <Everybody Else>

Disguising
Different races can disguise as different characters. If you steal from a generic character successfully, you can wear his clothes and get by undetected. For example, if you're a guardian you can pass as a guard. At the moment, this isn't completely finished but you can currently disguise as a guard.

Storage Chests
Sometimes, when you complete small tasks for important characters, they put items or enchantments in your storage chest. You can store magical spells, items and equipment currently.

Crafting
With the right materials, you can craft unavailable weaponry or equipment for your own personal usage. I advise that if you plan on crafting a lot, select Guardian or Metrov. Both of these races can speak to Baron Metrovich, who will willingly retrieve resources for you.

Territory
Each of the four races own a specific part of the prison. For example, Sytoli own the largest part of the prison, as fore mentioned - whereas Metrov own the smallest part of the prison. If you step into territory of a different race, you're likely to be battered. I've said that before, I'm sure of it. The only alliance that is currently found in the prison is between Metrov and Guardians.

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Credits:
ID: 8294 Big Brother: Eventer - Project Leader
ID: 713 Furdle: Lead Builder
ID: 31783 The Brighter Dark: Builder - "Mr Slave"

ID: 2967 Giome: Builder - "That AFK Guy"
ID: 10309 Endgame: Builder
ID: 7940 Isolation: Builder - "Furdle's Bitch"



Guard tower with Dremir territory and scenic farm in background


Dremir's Tavern



Metrov


Scenic Windmill and Farm


Beta Testers:
ID: 5214: Sord123
ID: 3824: SirLancelot
ID: 30849: ChappersTeddy
ID: 2976: Pass

Beta Testers can apply for access by filling out the following form:
BL Name:
BL ID:
Location:
Why you'd be a good Beta Tester:
« Last Edit: June 19, 2012, 05:03:14 PM by .Furdle. »


Do I get credit for making some grass?

Do I get credit for making some grass?

I think you did in total, 20 bricks? I'm afraid that doesn't cut it to be in the credits :P

So this is what you've been working on....
Hmmmmmmmm.


Me gusta.

Progress is going along nicely! We've already finished making a new quest and tons of new buildings have been made - as well as the addition of mining.

We have been working our asses off today, recruited a few new builders, may I add for the time being, NO MORE BUILDERS ARE REQUIRED.
We also don't need any eventers.
Pictures are starting to become void as the server is being built at an extremely fast rate. keep your eye on this page as I am updating the original post :)

Why you blocked me on rtb D;

Why you blocked me on rtb D;

You kept spamming for me to give you Jorgur's mod.
I'll unblock now.

You kept spamming for me to give you Jorgur's mod.
What
I didn't

A full list of all of the quests available has been sent to Furdle. Currently, there is 11 quests to complete. may seem like very little, but they are quite difficult.

Three quests have been properly evented so far.

To do especially:

Tavern interior
Lavetry
Office Blocks

Just finished building an Extention to the Tower, Finishing up tavern

We've currently completed 9 / 11 default quests so far.
I shall list them to confuse everybody with how vague they are.

EASY:
Quest: My First Lockpick
Quest: Elemental Spell Book
Quest: Shifty Eyes
{Mandatory} Quest: Three Pots a Crowd
Quest: Pig Heart


MEDIUM (All Mandatory):
Quest: Touching Story
Quest: A Touch of Glory


HARD (All Mandatory):
Quest: Vengeance at Last
Quest: Furdle's Lair

Quest: Slayer at Birth - Evented

LEGENDARY:
Quest: Wahl Fahdon
(With a dual ending!)

once they're all done, we'll add more quests and the addition of Goblins to v2.
« Last Edit: June 19, 2012, 01:42:46 PM by Big Brother »

Still need to add the quest...
"Touching Cloth"
Written by Furdle :D