Author Topic: 2012/07/24 - Environmental Controls Preview  (Read 284493 times)

i now fully accept the removal of bedroom and etc
as long as this is implemented im good

i now fully accept the removal of bedroom and etc
as long as this is implemented im good
no, he just recorded a video of him using it and told the entire forum about it so that he could leave it out

i now fully accept the removal of bedroom and etc
as long as this is implemented im good

Oh I like how shadows reflect on top of the water when you enable water or lava.

no, he just recorded a video of him using it and told the entire forum about it so that he could leave it out
WOWE wat a trol  :panda:

With Day/Night would it be possible to have events that correspond to them for lights and such?

I didn't see any options for clouds, and would like to see some.
I like maps that have moving clouds; makes the environment feel more alive.

Have options to enable clouds, and then set the color of 3 different cloud textures at different heights. Cloud 1 is extremely low, useful for creating stormy effects. Cloud 2 is medium height, for normal cloudiness. And Cloud 3 would be pretty high up, for thick overcast skies. When selecting the color for a cloud one can adjust alpha to render the cloud invisible. Or each cloud layer have it's own check box.

Clouds            (O)
   Cloud 1 Color [//////]
   Cloud 2 Color [//////]
   Cloud 3 Color [//////]
   Cloud Speed ----|--

Ooh! In addition to that idea, i'd like to be able to choose cloud textures instead of having pre-made textures that can't be changed

With Day/Night would it be possible to have events that correspond to them for lights and such?
oh man that would be soooooo cool
"YOU APPEAR TO HAVE FALLEN INTO A PIT AND ACTIVATED A SORCERER'S TRAP
THE WORLD HAS NOW BECOME DARK and stuff"
Ooh! In addition to that idea, i'd like to be able to choose cloud textures instead of having pre-made textures that can't be changed
lopl jiz clowds!!!!!!!

Ooh! In addition to that idea, i'd like to be able to choose cloud textures instead of having pre-made textures that can't be changed
Good idea. Have at least 6 or so different cloud textures to choose from, the same way as choosing a sky. And instead of worrying about alpha sliders or extra check boxes, the admin could just choose NONE for the texture if they want that cloud layer disabled.


Good idea. Have at least 6 or so different cloud textures to choose from, the same way as choosing a sky. And instead of worrying about alpha sliders or extra check boxes, the admin could just choose NONE for the texture if they want that cloud layer disabled.
I'm curious if it can be made so that clouds can be PNG so you can decide what's transparent and what's not

*Cough* Add a Wind System *Cough*

How about a cloud generator?


will shadows cast onto skylands? i sure hope NOT