Author Topic: 2012/08/10 - Bugs  (Read 182812 times)

Not really a bug more of an issue (to me anyway, might not be to others) and sorry if you've already been asked this question but, will the 'only properly rendering seven lights' at a time ever be changed/fixed? Or even made an option such as 'render x amount of lights'? Once again sorry if you've already been asked this but I looked and it doesn't seem that you have in this topic anyway.

I'm assuming this isn't the 'point lights' things but I could be wrong. : \



This is kind of a very situational glitch as far as I can tell:

If you delete the ground (I used console but this will probably happen for people who use mission editor also) and then have a vehicle "drive" onto the area where the ground used to be the vehicle will effectively teleport itself to where the ground used to be infinitely. I'm not sure if this was intentional or if it was reported already, but I did not see it in the OP so I'm going to assume it wasn't.

I will try to recreate this on video or take screenshots.

Anyone else have this happen?

Close the game before updating.


well poop, i see the problem, when i apply it to make the blockland folder non read-only, it just keeps setting itself back to read-only?

there ye go

See, the launcher finds the update properly.

Code: [Select]
[b]Downloading manifest from 'http://update.blockland.us/latestVersion.php'...
80852 bytes retrieved[/b]
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
CDN Download finished
Writing out game files...
ERROR: Skipping file C:\Users\Luke02\Documents\Blockland//Blockland.exe with hash 9d130b8c8b709dad2160c871d70f8374046b6027, couldn't open for write.
launcherRunGame C:\Users\Luke02\Documents\Blockland//Blockland.exe
  args:

But there's this :

ERROR : Skipping file C:\Users\Luke02\Documents\Blockland//Blockland.exe, couldn't open for write.

So looks like it's not updating properly because some things / the whole folder is read-only.

well poop, i see the problem, when i apply it to make the blockland folder non read-only, it just keeps setting itself back to read-only?
I have had that problem before, and it has nothing to do with the shader update. It somehow got fixed after v20, but I seriously have no idea what causes it.

i cant set it non read-only, it just keeps coming back
edit: oh

apply then click ok?

maybe you should just try installing a fresh one and importing the stuff you want.

I can't keep up with all these posts! :panda:

apply then click ok?

maybe you should just try installing a fresh one and importing the stuff you want.
I cant reinstall because it tells me there is another one running when theres not
edit: nvm
« Last Edit: August 10, 2012, 04:41:27 PM by TheOwl »


I get a crash upon first opening blockland after the blockland updater.
Graphics Card: ATI Radeon X1300PRO

Crashes After CanvasCursor.

console log attached.
« Last Edit: August 10, 2012, 04:45:10 PM by Melting Plastic »