Poll

HOW'S THE INFERNO?

IT'S FIRE
79 (68.7%)
IT'S A DUMPSTER FIRE
36 (31.3%)

Total Members Voted: 115

Author Topic: Team Fortress 2 Megatopic + Trade: SCREAM FORTRESS? MORE LIKE JUNGLE INFERNO!  (Read 2828237 times)

You've successfully beaten the horse to death
It isn't even beating the dead horse, it's using the "demonstration man" joke completely wrong.

What's the right way to use it?

What's the right way to use it?
Misinterpreting the class name is what makes the joke funny. For example, saying the Engineer is "train driving guy".

It isn't even beating the dead horse, it's using the "demonstration man" joke completely wrong.
It still counts as beating a dead horse


It isn't even beating the dead horse, it's using the "demonstration man" joke completely wrong.
thescout wasn't referencing the demonstration man thing, it was something different that started off reddit

Misinterpreting the class name is what makes the joke funny. For example, saying the Engineer is "train driving guy".
no
engineer is cowboy mechanic

no
engineer is cowboy mechanic

No.
The joke is going right over your head.

By this:
Misinterpreting the class name is what makes the joke funny.
He means not completely understanding the class name, not the class personality or background.

no
engineer is cowboy mechanic
how do i repair a car as cowboy mechanic



steam server fart inbound

and imgur is having issues simultaneously, why is the internet so broken

Quote
Team Fortress 2
- Unusual effects:
         - Attachment point and offset for particle effects on unusual hats can now be adjusted from the character loadout screen
         - Fixed a bug that would cause unusual effects to float in the air over dead players
         - Fixed a bug that would cause unusual effects to show incorrectly sometimes when spectating other players
- Network interpolation and update convars can no longer be changed when playing. To configure these convars, players must not be connected to a server or must join the spectators
- Fixed a server crash caused by out-of-range animation sequence numbers
- Crates listed on the Community Market are now separated by series
         - Existing listings will be migrated over the next couple days

loving finally fixed the Unusual spec bug

- Crates listed on the Community Market are now separated by series
HALLELUJAH


loving finally fixed the Unusual spec bug
So you can move your unusual effect to wherever?

So you can move your unusual effect to wherever?
If only any of us had an unusual to test it on
dnitro go