Poll

HOW'S THE INFERNO?

IT'S FIRE
79 (68.7%)
IT'S A DUMPSTER FIRE
36 (31.3%)

Total Members Voted: 115

Author Topic: Team Fortress 2 Megatopic + Trade: SCREAM FORTRESS? MORE LIKE JUNGLE INFERNO!  (Read 2867936 times)

I remember when keys first came out and we all thought 2.33 ref was outrageous

I remember when keys first came out and we all thought 2.33 ref was outrageous

I think when i played for the very first time it was somewhere around there, but at the time i barely payed attention to trading. I got into tf2 about a year or 2 after that

f2p killed key prices imo


my tf2 is as high as a kite

so my friend just completed his 5th mvm tour and he got this really stupid looking minigun with a really long name

so my friend just completed his 5th mvm tour and he got this really stupid looking minigun with a really long name
wow that thing sucks, scrap it

i'll trade him a crate for it

wow that thing sucks, scrap it
only that piece of stuff weapon is good for is crafting scrap.

its like 60 dollars for a australium minigun and that's kinda bullstuff because its just a reskin of the stock minigun

its like 60 dollars for a australium minigun and that's kinda bullstuff because its just a reskin of the stock minigun

It also takes loads of tickets bought with real money, competent teammates, and extreme luck

you know that feeling whenever theres this really good player and u stay in the lower part of the board of it with the people who installed the game like 3 minutes ago but you have almost 600 hours in the game so you just feel like stuff overall and you wanna quit the server but you want xp but when you get your xp you dont even level up so it was worthless why even try so you just get really close to just uninstalling tf2 and ending ur life and you realize this is all because a soldier who has like 50 million hours in this game is kicking your ass. nice:tm:

http://www.teamfortress.com/post.php?id=26448

Quote
Happy Smissmas 2016!
All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.
Added the limited-time key-less Winter 2016 Cosmetic Case to the Mann Co. Store
   Contains 17 new community-contributed items
   The Festivizer can be found as a bonus drop when opening the case
Added 3 new taunts to the Mann Co. Store
   The Scotsmann's Stagger (community-contributed)
   The Didgeridrongo (community-contributed)
   The Table Tantrum (Valve)
New weapons for the Festivizer!
   Fire Axe, The Jag, The Kritzkrieg, Pistol, The Quick-Fix, Natascha, The Sandman, The Spy-cicle, Kukri, Shovel and The Scottish Resistance
Mann Co. Store winter sale!
   Look for 20%-75% off selected unlocked cosmetic crates, taunts, and tools in the Mann Co. Store through January 11th, 2017
Matchmaking Improvements
   At the end of a Casual match, players are automatically formed into a new match with the same players and teams
      Players get to vote on which map the new match will take place on
         There are 3 maps to vote on, chosen based on the maps everyone in the match had selected when they began searching for a match. The current map is
         always the first option.
      This replaces the Rematch system
   Players can now set their maximum acceptable ping by clicking the new gear icon in the top right of the Casual and Competitive matchmaking lobby screens and choosing "Ping Settings"
New autobalance system to help with balancing teams when players leave a match. The system will ask players to volunteer to switch teams.
   Automatically enabled for all Casual match servers
      Players who switch will be able to earn bonus XP as a reward
   Community servers can enable this new feature by using "mp_autoteambalance 2"

General
Fixed security issue reported by Justin G. (sigsegv) and Linus S. (PistonMiner)
Fixed not clearing the teleport condition for players who have their teleport interrupted before the teleport is complete
Fixed PASS Time exploit related to bonus points
Updated mat_monitorgamma so it can be adjusted in Competitive mode
Fixed the ShouldPreserveSquad flag not being parsed correctly in Mann vs. Machine mode
Fixed a bug related to bot Engineers and teleporters in Mann vs. Machine mode
Fixed not being able to transfer Strange stats between versions of Jarate and the Sapper
Fixed incorrect particle position for Unusual taunt effects when using the Racho Relaxo
Added the ESA Rewind tournament medals
Added the Winter Wonderland 2016 community medals
Updated the Dalokohs Bar to fix a bug related to the health buff
Updated cp_metalworks to fix a texture problem
Updated pd_watergate
   Respawn times will now change depending on which team is in the lead: 8 seconds to leading team, 4 seconds to trailing team
   Moved the current beer amount to the center of the HUD
   Added a jump to low spawn route to give respawned players something to do en-route to mid
   Added a light to illuminate roof-snipers better
   Adjusted some clipping

oh so this is the update that made me uninstall two games

Quote
At the end of a Casual match, players are automatically formed into a new match with the same players and teams
      Players get to vote on which map the new match will take place on
cum everywhere

I was beginning to think there wouldn't be smissmas this year, that we were finally reaching the end