We make quality mod packs n stuff for a building-block game
*If you don't want the main add-on*
= = - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - = =ABOUT:After five seasons of our entire team constantly procrastinating, forgetting, and slacking with our main project, we are happy to finally release our packs to the public! The original "Blockombat" weapon pack consists of weapons that are scripted to perform like, but not identical to(for slight balancing reasons), their real-life counterparts. The models, on the other hand, are meant to fit Blockland very well; the models do not use round shapes with over 10 sides or disgusting hands! The ammo reserve/weapon info HUD is alike to T+T's because everyone's used to it.
"Alright cool whatever, what makes this different from some default-gun re-skin weapon pack?"
I am not glad you have asked! Now I have to type more!
The original "Blockombat" weapon pack features: -Completely stand-alone! No add-ons other than the support package is required!
-Varying damage to vehicles depending on the weapon's caliber
-Headshots(Can toggle for non-snipers in RTB Preferences)(most fully-automatic weapons will not kill in one headshot)
-Custom ground and player impact effects/sounds
-Custom muzzleflash effects with lights(Lighting effect can be toggled)
-Sights and scopes that you toggle with your jet button
-Selective-fire capabilities for non-SMG's/MP's(Can toggle)
-Reserve ammo and reloading(pickup models are a WIP)
-The guns caliber affects how fast and far its projectiles go, and how much gravity affects it
-Dynamic recoil that affects accuracy(Camera-shake recoil can be toggled)
-Crosshair removal for non-snipers when aiming down sights(Can be toggled)
-Depending on the gun's attachments and caliber, you can hear them being fired from different distances
-Compatible with T+T and Frog's Weaponry*= = - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - = =CREDITS:Developers:
Zloff (Scripter, UI, founder)
ShadowsfeaR (Modeler, co-founder)
Dnitro (Sounds, audio editor)
Navaro (Sounds)
Beta-Testers(including the ones that were replaced):
Kiwi Bear
Blockoverlord
Mr.Jacksaunt
Galaxion/henrymasta
Khain
Wehrmacht
Boba Fett/Rediac
Legopepper
Silentninja45
Derroith
Special Thanks:
The Corporation (Former modeler, came up with the name 'Blockombat')
= = - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - = =DOWNLOADS:Blockombat Support Package(REQUIRED):http://localhostr.com/Tu6RQgUdcf7nInnovative Arms:http://localhostr.com/JnF6KcGGZ8J7HK Specialties:http://localhostr.com/R5iiWIeMyCUSEuropean Engineering:http://localhostr.com/4GwIwTJE69gFWe don't have our own explosives yet, so this grenade that is not ours should be a nice placeholder:
http://localhostr.com/ZbYjqXfTR4rx credits in the description.txt
MORE TO COME IN THE FUTURE
= = - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - = =OTHER:I have bad screenshot quality
IMPORTANT
You may use the scripts as templates for your own add-ons, just
give Zloff credit.
Feel free to post screenshots or videos, they may be added to the OP.
Please
do not upload any of our files to RTB.
*It is highly recommended that you do not use BKT with T+T or FW, as the RTB preferences and ammo limits may interfere, or you may hit the datablock limit.