Author Topic: Game development topic  (Read 4352 times)

jesus forget i need to read things before i link them

Everytime i do anything i think of things too advanced and it always ends up useless :(

Like i made a .hack style system that makes areas and adds enemies and so on depending on what you wrote, And then i was like.. What do i even do with this? I'm sure i'll find something for it eventually?

I had an idea which was half xenoblade. half shadow of the colossus and a hack and slash, That might be fun.
« Last Edit: September 22, 2012, 04:28:56 PM by tails »

Everytime i do anything i think of things too advanced and it always ends up useless :(
happens too much :S

We're talking about whole games, not levels silly muzzie. :)
its a level in my game. i make stuffty ones for recreation

i want to make the game similar to that of the way the tall stump looks;


where the screen doesnt follow the player but switches scenes as you walk across

well now i'm getting a little frustrated because there's nothing on google that tells me how the guys at MAW coded the tall stump.
« Last Edit: September 22, 2012, 06:17:35 PM by .:FancyPants:. »

if i were to make a serious game, i'd probably make the engine myself so i can better understand the workings

where the screen doesnt follow the player but switches scenes as you walk across

well now i'm getting a little frustrated because there's nothing on google that tells me how the guys at MAW coded the tall stump.
here's how i'd do it

Code: (whatever the forget) [Select]
if player.x > camera.x + camera.width then
camera.x += screen.width
end

if player.x < camera.x then
camera.x -= screen.width
end

the player is, well, the player.
the camera is a representation of the screen, which can be moved and displays whatever is within it's width.
the screen is the actual rendering area of the game.

this basically states that if the player goes beyond the camera to the right, add the screen's width to the camera's position. if the player goes behind the screen's left then subtract the screen's width to catch up.
« Last Edit: September 22, 2012, 06:40:28 PM by Kingdaro »

Me and a friend are going to develop a game called "brown town Fiesta" and the point of the game is to well if you haven't already guessed its about brown town loving everyone and completing missions.
We plan on beginning progress when we finish college (once we go that is)

Me and a friend are going to develop a game called "brown town Fiesta" and the point of the game is to well if you haven't already guessed its about brown town loving everyone and completing missions.
We plan on beginning progress when we finish college (once we go that is)
What do you predict an ESRB rating as?


Me and a friend are going to develop a game called "brown town Fiesta" and the point of the game is to well if you haven't already guessed its about brown town loving everyone and completing missions.
We plan on beginning progress when we finish college (once we go that is)
is this sort of a "rawr i'm a monster and i'm going to assforget you all" scenario or a game where you psychologically bend others to your will?

if i were to make a serious game, i'd probably make the engine myself so i can better understand the workings
i heard people recommend this
but how do you even do it

probably AO
for brown town orgy

probably AO
Really? I was on the other end. Sounds like an eC to me. Very educational.

i heard people recommend this
but how do you even do it
It's pretty much just making a basis for your game to run on. Not really that difficult to do, the most annoying thing is probably rendering.

i heard people recommend this
but how do you even do it
Python and/or C++

or Objective-C if you want to do a mac-only game
Really? I was on the other end. Sounds like an eC to me. Very educational.
Only if the game shows the anatomy of the star fish and replaces all blood with chocolate syrup.

Python and/or C++

or Objective-C if you want to do a mac-only game
...?

are you implying those are the only languages you can do it in or are you just offering a recommendation?