Author Topic: Black Ops II Megathread: Best Assault Rifle; AN-94? M27? Nope, SCAR.  (Read 126461 times)

I'm not a fan of SMG's in this game anymore-- I prefer to use AR's for cqb instead and LMG's for everything

and lol I just found out about the whole no primary/secondary = combat knife thing and now I'm addicted to just knifing

I'm not a fan of SMG's in this game anymore-- I prefer to use AR's for cqb instead and LMG's for everything

and lol I just found out about the whole no primary/secondary = combat knife thing and now I'm addicted to just knifing
Yeah, that was pretty fun. I haven't gone around just knifing in a bit because sometimes it gets frustrating. :c

Knifing is a lot of fun until you get the golden knife. After that it feels kinda pointless to me because there are really not too many knife challenges, in fact I think all the guns need more challenges, like the marksman challenges from older games.

What is the difference between the knife mele and the ballistic knives mele?

What is the difference between the knife mele and the ballistic knives mele?
ballistic can be fired

bump because the future is black

Yeah, that was pretty fun. I haven't gone around just knifing in a bit because sometimes it gets frustrating. :c
just had two league games
one my entire team ditched me.
the other my team semi-sucked and we lost by one round.

listening to Animus Vox and rushing on Nuketown


holy stuff that's good stuff

I just now figured out how ridiculously op the 870 is.  Just stick a laser and long barrel on it, now the game is Doom.

I just now figured out how ridiculously op the 870 is.  Just stick a laser and long barrel on it, now the game is Doom.
Oh yeah, speaking of that, I meant to mention. If you didn't know, Treyarch made a patch for the game that's released on PS3, and should be released this weekend for PC and Xbox. Here's what it includes:

-UAVs are now 425 points, not 350
-Added Hardcore KC
-Players can copy classes to their extra prestige class slot (about time)
-Players can not get on top of the shrubs in Nuketown 2025 anymore
-Clan tag is no longer locked immediately after prestige
-Players with Black Hat PDA can no longer hack a Care Package faster than the owner can capture it
-Lightning Strike is now delayed 750ms
-Decreased effect to the concussion grenade
-Buffed the Sensor Grenade, increasing it's radius, frequency, and amount of time players show up on your map (after the explosion)

SMGs
-Increased hip-fire recoil for ALL
-Increased max hip-fire spread from 4.75 to 5 for ALL
-Reduced bullet entry for ALL
-MSMC and PDW-57 have slightly more recoil

Assault Rifles
-Reduced idle-sway for ALL
-M8A1, reduced lethal range of 3-hit kills from 250 to 50 inches and increased recoil with Select Fire
-FAL, increased recoil with Select Fire
-SWAT-556, increased recoil with Select Fire
-MTAR has more consistent auto-aim

Snipers
-Increased hip-fire spread for ALL
-Increased hip-fire spread with laser sight for ALL
-XPR-50 has slightly more recoil

Shotguns
-The R870's one-hit kill 'range' was reduced by 45 inches

Pistols
-KAP-40, reduced headshot multiplier from 1.4 to 1
-B23R, reduced headshot multiplier from 1.4 to 1

>play fps
>suck ass

>play techno and dubstep in playlist
>play fps
>top score

ok.

Oh yeah, speaking of that, I meant to mention. If you didn't know, Treyarch made a patch for the game that's released on PS3, and should be released this weekend for PC and Xbox. Here's what it includes:

-UAVs are now 425 points, not 350
-Added Hardcore KC
-Players can copy classes to their extra prestige class slot (about time)
-Players can not get on top of the shrubs in Nuketown 2025 anymore
-Clan tag is no longer locked immediately after prestige
-Players with Black Hat PDA can no longer hack a Care Package faster than the owner can capture it
-Lightning Strike is now delayed 750ms
-Decreased effect to the concussion grenade
-Buffed the Sensor Grenade, increasing it's radius, frequency, and amount of time players show up on your map (after the explosion)

SMGs
-Increased hip-fire recoil for ALL
-Increased max hip-fire spread from 4.75 to 5 for ALL
-Reduced bullet entry for ALL
-MSMC and PDW-57 have slightly more recoil

Assault Rifles
-Reduced idle-sway for ALL
-M8A1, reduced lethal range of 3-hit kills from 250 to 50 inches and increased recoil with Select Fire
-FAL, increased recoil with Select Fire
-SWAT-556, increased recoil with Select Fire
-MTAR has more consistent auto-aim

Snipers
-Increased hip-fire spread for ALL
-Increased hip-fire spread with laser sight for ALL
-XPR-50 has slightly more recoil

Shotguns
-The R870's one-hit kill 'range' was reduced by 45 inches

Pistols
-KAP-40, reduced headshot multiplier from 1.4 to 1
-B23R, reduced headshot multiplier from 1.4 to 1
"I will announce patch details as soon as they are finalized. We are still working on it. No ETA or patch notes until then." @pcdev (One of the guys working on the PC version at Treyarch)

"I will announce patch details as soon as they are finalized. We are still working on it. No ETA or patch notes until then." @pcdev (One of the guys working on the PC version at Treyarch)

What I posted was the patch details for PS3. I was sure the patch would apply to all systems. My mistake.

>play fps
>suck ass

>play techno and dubstep in playlist
>play fps
>top score

ok.
Are you referring to what I said? lol. I never said "I got the top score after listening to dubstep!!!" Not sure where you're getting that from. I just said "That's good stuff" because it was fun rushing and listening to dubstep/drum n bass.
Jesus christ.
« Last Edit: December 08, 2012, 02:42:25 PM by Bahamut »

>play fps
>suck ass

>play techno and dubstep in playlist
>play fps
>top score

ok.
I don't think the Glitch Mob is dubstep anyways.

glitch mob is obviously glitch :cookieMonster:


I listen to this crap on campaign also