2012/10/26 - Obj to Blb Converter

Author Topic: 2012/10/26 - Obj to Blb Converter  (Read 92624 times)

Good to see that you guys really listen to the public.
This was requested so many many times.
I guess this is how you guys made the Halloween bricks as well? ;)

So can we can convert google sketchup models to blockland?

So can we can convert google sketchup models to blockland?
If you can get them to be an Obj file format then sure.

From a conversation with someone i got a question.

Will you guys continue to update it?
This is because 512 quads is not very much, but on the other hand, that might be slightly intended.

I thought zack0 already made this lol.
Either way, I hope for further development on this, very nice work!

Thank you!

Maximum of 512 quads per blb.
Engine limit or something you put in to prevent newbs from making unecessarily complex bricks?
« Last Edit: October 26, 2012, 10:16:03 AM by Demian »

From a conversation with someone i got a question.

Will you guys continue to update it?
This is because 512 quads is not very much, but on the other hand, that might be slightly intended.
Believe me when I say this, 512 quads is loving plenty.

A topic can finally be made with a reliable source of translating an object format into .blb, using this program.

The converter acts really strange for me, I exported the default blender cube and dropped it over the converter, and I got a brick with really strange positioning, and 3 omni quads
« Last Edit: October 26, 2012, 10:23:13 AM by Conservative »

awesome

now give us an official .bls to .obj converter so we can make cool rendered blockland movies and stuff
No UVs so it doesn't really help.

I guess badspot wasn't lying when he said interiors and terrain were slowing down blocklands progress because there have been a lot of updates lately.

Oh sweet. Thanks Badspot!

How would make them open and close like the doors, chests do?

How would make them open and close like the doors, chests do?
Different models +  copypaste the door server.cs and edit it.

Me being dumb, how does I use it?

Me being dumb, how does I use it?
Drag and drop the .obj onto the .exe.