Total Members Voted: 88
Server will continue literally on the spot when it gets back up, so keep your eyes out. You guys can be incredibly stupid during events though, no offense
Friendly tip: Don't take events too fast. RP can be slower than real time considering people have to type out every sentence, and emotional moments are what define roleplay. I love the events but they shouldn't constrain roleplaying.
You didn't give enough time for Kyras to get out of the building to distract the tank :(
BackTrace: ->ServerLoadSaveFile_Tick->fxDTSBrick::setVehicle->[Event_Vehicle]fxDTSBrick::spawnVehicle->fxDTSBrick::spawnVehicle->RotNormalZombie::onAdd->ZombieDefault::onAdd->randomidprefz
ERROR : ShapeBase::setNodeColor() - Couldn't find node ""BackTrace: ->Zombify->GameConnection::ApplyBodyColors->[gc_HumveePackage]ShapeBase::setNodeColor->[TankPackage]ShapeBase::setNodeColor
ERROR: getBL_IDfromObject() - "" is not an objectBackTrace: ->RotNormalZombie::onCollision->[ZombieOverwritePackage]Armor::onCollision->[BigAmmoDropPackage]Armor::onCollision->miniGameCstar fishe->getBL_IDFromObject
Code: [Select]BackTrace: ->ServerLoadSaveFile_Tick->fxDTSBrick::setVehicle->[Event_Vehicle]fxDTSBrick::spawnVehicle->fxDTSBrick::spawnVehicle->RotNormalZombie::onAdd->ZombieDefault::onAdd->randomidprefzCode: [Select]ERROR : ShapeBase::setNodeColor() - Couldn't find node ""BackTrace: ->Zombify->GameConnection::ApplyBodyColors->[gc_HumveePackage]ShapeBase::setNodeColor->[TankPackage]ShapeBase::setNodeColorCode: [Select]ERROR: getBL_IDfromObject() - "" is not an objectBackTrace: ->RotNormalZombie::onCollision->[ZombieOverwritePackage]Armor::onCollision->[BigAmmoDropPackage]Armor::onCollision->miniGameCstar fishe->getBL_IDFromObject
I gave you two minutes.