Poll

-

-
0 (0%)
-
0 (0%)

Total Members Voted: 0

Author Topic: Chrisbot6's Renderman Mod - v3 Released!  (Read 145730 times)

Memories of when renderman was first added flooded my mind when I read this.
I miss the good ol' days :C

Imagine this mod in a dark GSF map/ Viano city at night

 :cookieMonster:
Thank god I have a working copy of v20 Imma see if this mod works in it.

Thank god I have a working copy of v20 Imma see if this mod works in it.
Have fun. Notify us what it is like!

Thank god I have a working copy of v20 Imma see if this mod works in it.

Lol,Yes i am

ok so i got v16 working(copy from jeep) and i played viano city night.

he killed himself of fall damage about 10 times in 1 min.
also it it scarier because he appeares more.

also heres some pics to add to OP if your still adding.






Where are his legs?




Oh god I tried it in the bedroom dark Its terrifying

Last time I tried it on Chrisbot6's server, it seemed like it was broken.
I tried hosting it myself under the right conditions and it's really awesome.

also heres some pics to add to OP if your still adding.






Where are his legs?




Enable shaders or gtfo



It looks so ugleyyyyyy

It looks fine to me. That's what Blockland normally looks like. Shaders and shadows are new, optional features. They are in no way enforced on anything.

It looks fine to me. That's what Blockland normally looks like. Shaders and shadows are new, optional features. They are in no way enforced on anything.
Some of us have Intel Integrated GPUs and couldn't use shaders even if we wanted to.

Enable shaders or gtfo
if i had shaders on you woudnt be able to see him.
plus i can run shaders i just dont bother having em on because most of the time they lag like forget on big maps

Epicness  :cookieMonster: Cookies for you!  :cookie: :cookie: :cookie: :cookie:

Have no idea what Slender one does :P