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Author Topic: Chrisbot6's Renderman Mod - v3 Released!  (Read 163323 times)

Code: [Select]


Loading Add-On: Support_Rendermen (CRC:-1773752681)
Executing Add-Ons/Support_Rendermen/server.cs.
I AM ALIIIIIIIIIIVE
  Loading Add-On "Brick_Halloween"
Executing Add-Ons/Brick_Halloween/server.cs.
Executing Add-Ons/Brick_Halloween/2012/server.cs.
Activating package: pumpkinCarving
Activating package: SupportPrepper

loving stuff.
BackTrace: ->ServerSettingsGui::clickLaunchGame->createServer->onServerCreated->loadAddOns


Add-Ons/Support_Rendermen/server.cs (277): Call to error in Add-Ons/Support_Rendermen/server.cs uses result of void function call.
BackTrace: ->ServerSettingsGui::clickLaunchGame->createServer->onServerCreated->loadAddOns

35 datablocks added.
Add-on loader no like add-on.

I disabled the mod with the RTB pref. And later I turned it back on, but I looked through the items and "Renderman Detector" wasn't there anymore.

I get this too, but sometimes even when I start the server with Renderman enabled already, the detector isn't there anyway.

lol, I joined Lord Techno's Renderman Hunt and was like "Did you remember to pick up V2? It has renderman detector and stuff."
Then he was like "oh stuff" and stopped the server to download it lol
I remember being on a renderman server, it was awesome. I found a way to the top of a tree and he appeared right next to me, and fell off. It was funne.
Renderman is class clown

One last bump, probally my last post for awhile.

Bump.

You should make it so the renderman randomly spawns with a different face.


I mean if its called Rendermen, that means there is more than one.
You should make it so one with the original ASCII Terror face spawns randomly too.


And lets not forget the original renderman, the default player with every avatar part equipted.

You should make it so the renderman randomly spawns with a different face.


I mean if its called Rendermen, that means there is more than one.
You should make it so one with the original ASCII Terror face spawns randomly too.


And lets not forget the original renderman, the default player with every avatar part equipted.
That would be really wierd.

Guuuuys

If you want me to add features you'll have to wait until i've fixed v2. In the meantime i'll put all your suggestions on the v3 list.
« Last Edit: December 06, 2012, 12:52:08 PM by chrisbot6 »

Code: [Select]


Loading Add-On: Support_Rendermen (CRC:-1773752681)
Executing Add-Ons/Support_Rendermen/server.cs.
I AM ALIIIIIIIIIIVE
  Loading Add-On "Brick_Halloween"
Executing Add-Ons/Brick_Halloween/server.cs.
Executing Add-Ons/Brick_Halloween/2012/server.cs.
Activating package: pumpkinCarving
Activating package: SupportPrepper

loving stuff.
BackTrace: ->ServerSettingsGui::clickLaunchGame->createServer->onServerCreated->loadAddOns


Add-Ons/Support_Rendermen/server.cs (277): Call to error in Add-Ons/Support_Rendermen/server.cs uses result of void function call.
BackTrace: ->ServerSettingsGui::clickLaunchGame->createServer->onServerCreated->loadAddOns

35 datablocks added.
Add-on loader no like add-on.
I've figured out what this bug is!

You have the old Brick_Haloween installed. Don't fear, though! I'm renaming all the packages, datablocks and other things anyway!

Some ideas have suddenly sprung to mind;

- Add an events system which can change Render's state of aggression or something.
- Add more ambients. Maybe like wing blowing or something.
- Why not add some sort of objective for minigames? Add something players have to find perhaps?

I hope these help with further development. If not, they might give you some ideas.

And please find a model for the Anti-rendy shrine.

I can't model. I'll need someone else to make me a BLB for the renderman shrine.

I will get this mod and try to make a map for it if that is ok? And I will work really hard on it.

I will get this mod and try to make a map for it if that is ok? And I will work really hard on it.
You don't need my permission to do that...

Oh ok thx I will get on it in the morning ok  :cookieMonster:

I can't model. I'll need someone else to make me a BLB for the renderman shrine.
You could make the shrine a scripted gravestone or something, and let players build themselves a larger thingy.

Some ideas have suddenly sprung to mind;

- Add an events system which can change Render's state of aggression or something.
- Add more ambients. Maybe like wing blowing or something.
- Why not add some sort of objective for minigames? Add something players have to find perhaps?

I hope these help with further development. If not, they might give you some ideas.
I second all these ideas, as well as my own idea of a "safe zone baseplate" or even a "safe zonebrick" (possibly a separate add-on download if the player doesn't have Event_Zones)