Author Topic: RTB Dedicated Hosting Service - Service Closing  (Read 362057 times)

It's the one I got when I did serverConnection.getAddress() in game.I wanted to do it myself but the internet here doesn't seem to allow any ping requests through. Maybe they think I'll DDOS someone or something.


I'm connected to my server that I know is on NY01, and surprise surprise it returns the NY01 IP.



I'm connected to my server that I know is on NY01, and surprise surprise it returns the NY01 IP.
I tried it on Pecon's which I'm pretty sure is NY02 and got the one Plex used. This probably has to do with the server moving they were talking about, actually. The two IPs you got by pinging the web address were in the same range so perhaps the web server has been moved over and the game one hasn't yet? Guess that means Plex was pinging the original NY02 which kinda makes sense because that one has reportedly had some problems.

It's the old IP, nothing incorrect about using it unless it's soon to be removed.

.. why did my post get deleted?

other posts were deleted, nevermind, it just got pushed onto previous page
« Last Edit: January 13, 2013, 03:00:42 AM by Port »

I removed some stuffposting from Glass, yours is on another page now.


Sounds like a nice idea - I know server status images for forum threads are in the pipeline but there's a lot to get done before then at the moment. I think it's fairly trivial to do what you're asking with the graphs too so yeah I can look into this.

As for all of the reports of lag on NY02, most likely this is poor routing of the 68. ip that ny02 uses which is why some people would have experienced issues while others didn't. We're in the process of moving ny02 to use the 209. range ip. I'll let Rub follow up with a more in-depth reply on the above.

Do you think a "Force Autosave" button would be feasible? For instance, when you want to restart the server, but you don't want to hop on and save everything manually you could simply press that button and make the server save it for you.

In future when reporting a problem please ensure you include the following information:
  • Node hostname or IP - it's important that you know which node you're reporting a problem for so we can match logs up and find the issue. If you report a problem without knowing what node you're on (the above example says lag on NY01 but reports the NY02 IP, what?), your report cannot be followed up.
  • Time and date including timezone - if we don't know when you're experiencing problems, we can't match logs up to work out and fix the problem. If there is a serious case of high latency and you don't think it's localised to you, it's important we find out times and routes so we can work with upstream providers to understand the issue.
  • Server host - lag can sometimes be caused by high CPU usage, this needs to be checked in logs too

If you don't include that information, your report is 100% useless, will be considered as spam and reported accordingly. I'm happy to hear reports of problems so we can fix them and improve service quality, but if we're not receiving data, nothing can be done.

With regards to issues involving NY02, I admit, that server isn't as efficiently routed as NY01 and sometimes suffers from degraded network performance despite being in the same facility as NY01. Problems with quality of service aren't acceptable to me and we're working with our provider to resolve them. NY02 has been assigned a new IP address of 209.159.159.162 and the ny02.returntoblockland.com record has been updated to point to this IP. Despite this, the primary IP assigned to NY02 is still the old, problematic IP as switching over requires configuration from us, and from our provider at the router level. As our provider is small, finding a mutually convenient time to alleviate the disruption is proving to be quite difficult, but I promise this will be sorted by this time next week at the latest.

Please don't ignore my request about information, it's not difficult to include it. Improving service quality is my primary concern and I don't really care who the reports come from, just that they include the required data for us to investigate. I'm currently adding more monitoring servers to our internal monitoring and will be looking to provide even more public reports in the future.

Thanks!

Do you think a "Force Autosave" button would be feasible? For instance, when you want to restart the server, but you don't want to hop on and save everything manually you could simply press that button and make the server save it for you.

Yep, no problem. This has been on the to-do list for a while we just haven't got round to it yet. We'll include it in the next major update, if not before.

Have just added more RTT checks to our munin monitoring installation using 3 strategic locations (Fremont, CA, Atlanta, GA and Manchester, UK), as you can see below. This should help us verify claims of networking issues and understand exactly what latency issues are caused by. I'm currently looking into making output from these graphs public, will update when I have that.

« Last Edit: January 13, 2013, 10:03:43 AM by Rub »

I can't seem to add 'Brick_Clock' to the add-ons list. When i drag and drop or click 'Choose files' and uplaod it it doesn't show up at the bricks or server category; even after refreshing.

EDIT: I just checked the FTP and the bricks are infact in the add-ons folder :|

Nevermind, it's the wrong add-on.
« Last Edit: January 13, 2013, 10:50:46 AM by TheArmyGuy »

Dunno if this has been mentioned yet but you have "Server Chat" listed twice in the features list in the OP.

How do I enable music I dropped in the 'Music' folder? The musicList.cs file isn't sowing any non-default music files, even after a server reboot.

How do I enable music I dropped in the 'Music' folder? The musicList.cs file isn't sowing any non-default music files, even after a server reboot.
I was just about to ask this, I can't seem to get non-default music to work through the FTP, the .ogg files are on there, and the musicList.cs was changed but it keeps going back.

How do I enable music I dropped in the 'Music' folder? The musicList.cs file isn't sowing any non-default music files, even after a server reboot.
I think you'll have to manually add new songs to the list. Just follow the format of the rest.

I was just about to ask this, I can't seem to get non-default music to work through the FTP, the .ogg files are on there, and the musicList.cs was changed but it keeps going back.
Can't edit the file while the server is still running, or it will overwrite when you shut it down.

You can either edit the config/server/prefs.cs file while your server is off, or you can go to the admin menu in your server and change the gamemode to custom. This allows you to change the addons and music as well as the advanced settings like vehicle quotas.

This should apply to the above question, or you can edit the music list manually.

or you can go to the admin menu in your server, go to the admin panel and change the gamemode to custom. This allows you to change the addons and music as well as the advanced settings like vehicle quotas.
That kinda works, but it doesn't show all the music.

That kinda works, but it doesn't show all the music.

Did you restart the server since putting the music in the Music folder? That'll need to be done. Either way we'll be working on a way to manage music in the future as that appears to be a pain point for a bunch of people.