imo it should be like this-
glitch: weak to pressurized water. rain doesn't effect them, but being fully submerged in a body of water will deal similar damage to teleporting down to a planet that needs a nanosuit which you don't have. however, they are immune to radiation. does not take damage from healing water, but is not healed by healing water. weak to warhammers and maces. immune to electrical damage, as it does nothing but charge you. race weapon specialty: warhammers maces, crossbows and lances- heavier spears that, like an avian with a spear, do extra damage if you're running towards the opponent you hit. or if he's running at you. or falling at you. too heavy to have this damage bonus if you are in the air for any reason. (this is in part to stop avians from getting both damage bonuses). slower than the other races because of their mechanical joints. they require energy cells or electricity, not food. they require these recharges more often than the other species get hungry. they also have a race specialty crafting station that can make food into small energy cells.
novakid: immune to ambient heat. they don't need the heat nanosuit, and they don't get damaged if they're set on fire. however, they are weak to the cold and need armor with insulation to survive on a cold planet, even with the cold nanosuit. reduced damage from falling in lava, but still more damaging than poison. weak to weapons that have a cold effect. race weapon specialty: all
firearms, meaning not the crossbow.
floran: immune to poison. part evolution, part hunter training. weak to slicing weapons like swords. race weapon specialty: the ability to make poison which can be applied to a blade and make it do poison damage for a given amount of swings. also swords, axes and bows.
hyotl: can breathe in water, weak to heat. double the damage when on fire or in lava, and needs a specialized heat nanosuit that keeps the hyotl's skin hydrated. weak to weapons with a fire effect. slight damage bonus with spears due to experience using spears to catch fish. race weapon specialty: multi-pronged spears, such as a trident.
apex: uses healing items to somewhat greater effect because of their advanced knowledge of medicine. no weaknesses because their racial buff isn't that amazing. race weapon specialty: the dagger, pistol, and laser guns.
avians: capable of flight, except when covered in oil. weakest physical strength due to their bodies being optimized for flights, not fights. damage bonus in combat if they dive on their victims with a spear. race weapon specialty: spears, throwing spears, and daggers.
humans: ambitious. faster crafting and mining than all the other races. no weapon specialty as they are the jack of all trades.
I dont get why glitch need to breath though. they are robots. I should be able to go on moons without gear
again, glitch would realistically be resistant to everything.