coincidentally i'm finding myself with a voxel editor and time to kill for various reasons;
rot, after all we made with your character creator, have you ever considered quite possibly letting us forumers create and present models for weapons/armor/potions/decoratives that you can accept or reject application-style? the reward being that our model gets to be in the game, of course.
it'd give some of us something to do other than wonder where your progress is at every day at least, lol
The game fully supports reskinning for every item in the dungeon, including the dungeon tiles themselves.
I'd love to include some community made skin packs right from the getgo if you guys are up for making them.
In the character editor I released you can currently preview a bunch of models at once via the skin preview function.

Skinset = The name of your skinpack
Directory = the specific type of thing you're working on. Monsters, Breakables, Items, etc.
OH, I forgot to report a bug!
Whenever I leveled up, it never told me - no indicator of any kind.
Yeah there's currently bugs with the particle system where they just don't show up sometimes if there's heavy traffic on the network. I'm probably going to end up rolling my own simple billboard/particle system.
Overall though I really need to work on informing the player of progress, whether that be leveling up or going further into the dungeon.
Thanks again to everyone for helping me test I learned a lot, and I figured out a ton of bugs.