it's like
I press the keys and they work just fine
and after a while the character just stops giving a stuff and controls itself for a while
yeah that's definitely not normal, though I haven't the slightest clue what could be wrong
you're playing on windows, right? take a look around the comments section on the site
I jumped into a horde of monsters and was instakilled :c
christ, I can't even clear the second level lol
I tried it out, it's too frustrating to be fun.
this
it bored me quickly because enemies take quite a long while to kill but the problem is that there's quite a lot of enemies, and there's even flying ones and at a certain point this becomes really frustrating. i was just jumping around dodging jellyfish waiting for the teleporter to work and suddenly a giant jellyfish came and killed me. i couldn't even hope of attacking it because i was a miner.
enemies should be more balanced
the difficulty curve could definitely use some tweaking, it feels like the enemies get stronger at a faster rate than you can unless you get lucky with the item finds
for me the fun comes from hopping around and firing off your skills in quick succession, remember that the teleporter always summons a boss (I believe a boss also spawns if you richard around on a level for too long) and that both classes have some good evasion skills (I know what you mean about the Miner being fairly useless against the jellyfish boss though, I much prefer the Commando anyway)
In my opinion the controls are pretty "clumsy". Don't get me wrong, the controls have no delay what so ever but they have been located so strangely. It doesn't make you "learn" what the different inventory space hotkeys are.
using a controller is ideal, I've long since memorized which button does what
my xbox controller is mapped like this:
A: Jump
B: Suppressing fire/Jump shot
X: Shotgun/Drill charge
Y: Roll/Backblast
RT: Shoot/Attack
LT: Item