NO! (what's in bold)
You can currently do this via LOD levels, the rampage mode hands do this. When in first person you see beige hands, from third person you see your normal ones.
A default friends list instead of a 3rd party oneGameConnection::stopSoundMore torquescript source for default functions, like he has for damageSaving environment settingsCustom shapenames::onMoveTrigger, similar to ::onTriggerCustom face/decals steaming, that way it doesn't just look like the base face/decal. Pretty sure like, every other game similar to this has a feature like this. Obviously to avoid the 'hurr snake', option to disable this feature could be available.Wider selection of avatar partsGUI standardization (the main menu and start server screen look different from the rest of the game's menus)Precipitation added to advanced environment settingsGamemode settingsWrapping face textures, that way it's not just the front.Punish obvious trolls. Whether it's a temporary or permanent revoke. It's bad business to let people go from server to server just to forget with people. This is where all the 'bad community' comments come from that scare off potential buyers.Adjust flood protection to 10 seconds for flooding, 4 seconds for repeatingSpeed modifier value on player objectsBut yeah, other than that it's fine.
Im gonna say he did great with the whole idea but I will be completely honest here.There are plenty of things he could of done to make it better yet he refuses to do them which is why I have my doubts on if he did a "good" job.
I know someone's going to try and rip out my intestines over this but the game really, really needs terrain until a good terrain gen comes out.
Terrain wasn't that good though.
Every try driving a jeep on a brick slope?
*into