Eh, at least it looks gorgeous from afar 
I also noticed, which I don't really like this is that they have a sort of draw/render distance for the shadows. You only see the shadows and a certain amount of them depending on how close you are.
EDIT: Final note (for today at least), the shadowing isnt really that good. Only a certain amount of objects have shadows (seems like an engine limitation or they are doing this for performance). Player lighting is not integrated with the voxel lighting (confirmed by an admin, well be added later). Some things are just odd about the lighting, the effect going from darker to lighter is really cool and nice but having some objects have shadows and have others not makes it really awkward.