Author Topic: Super Smash Bros. 4 for Nintendo 3DS and WiiU - The Thread  (Read 129875 times)

usually when smash bros introduces a new series they only have one character from that series.

but when that series stays a while, they get more characters from that franchise.

this leads me to believe another sonic character may join the roster, and more than likely it will be Tails.

and for whatever loving reason they have so many starfox characters but not enough metroid or pikmin characters.



Also, please don't mark this off as crap because it is Call of Duty.

why not? you're posting in a smash bros thread lol
they're basically polar opposites
it's awful for the same reason the killzone character in sony smash was awful, there's nothing interesting or cool about the character. they do completely normal human soldier stuff completely unironically whereas everyone else is having amazing ridiculous smash bros antics
i dunno, i always found snake funny because he takes it so seriously
he was my main along with falco and ness/lucas

i'm really excited for greninja, holy stuff. also megaman and little mac

what if we were in smash!

BUSHIDO blasts his way to battle!
CHARACTER TYPE - STRATEGICAL PROJECTILE RHINO
B - BULLET TIME  - Will pull a random gun out of three, and will be able to fire 10 shots before it starts cooldown.

UP B - SNIPER KNOCKBACK - After pressing, depending on the direction you hold, Bushido will swiftly be shot in the opposite direction.

SIDE B - ROLLING DASH - Is a charge move, when fully charged the enemy will be stuck on his horn until a ledge or wall is reached, in which knockback takes effect then.

DOWN B - SPIKE PLANTER - Leaves a sword like spike on the floor which is about the height of Kirby, can plant 2, has a cooldown, and dissapears after 5-10 seconds. Bushido can stand on these, and if he places one on top they combine and create a higher spike.

FINAL SMASH - ASKING FOR A CHALLENGE - Will latch onto a random character, and will deal a large explosive damage of noise

MENEN adventures into action!
CHARACTER TYPE - COOKIE CUTTER THING
B - COLLEGE COLLISION - Books fall around him, and he can continue to do this as long as the timing is found correctly, however the tempo will speed up in accordance to a sound of sorts. If done twice without using a different move there is a slight chance he will stun himself.

UP B - INGOT CATCH - An exclamation point pops out of Menen's head, and he jumps upward to grab it!

SIDE B - DROPKICK ORC SLAM - A simple arching dropkick, which can be followed by a side b to the opposite direction to flip into a double dropkick!

DOWN B - INGOT CONVERSION - Depending on how long you hold it, a light down b creates a red sword and a hard down b creates armor and Menen's defense is increased and his knockback is lowered for 20 seconds.

FINAL SMASH - DONNING THE MASK? - Menen dons a mask, in which for a random duration will allow him to move quickly, and simply running into an enemy will damage them. Imagine a slightly more controllable Super Sonic thingie but he slides a lot. If he is to press down b during all of this he will recover 1/5th of his health via a milkshake and the final smash ends immediately.

PURPLEMETRO slides right in!
CHARACTER TYPE - METER BASED EGO BAR
B - MONOLOCK - A magical blast that stuns enemies.

UP B - EGO BOOSTER - Get a boost of ego and will charge upward, similar to that of Fox's however will deal more damage depending on ego.

SIDE B - BRICK TOSS - Arch depends on control stick! Headshot for the most damage!

DOWN B - COLOR CHANGER - When ego bar is too high, it must be reset by a color change or else self damage and weaker attacks will follow! To not confuse the player his scarf will be the only thing to change color.

FINAL SMASH - RAINBOW FORCE FLASH - For 20 seconds, afterimages of PurpleMetro will appear and will do the same attack. The more times his color was changed the more damage he will deal during this time!

fun times


CAMERA FLASHES IN
CHARACTER TYPE - CATALYZED OPERATING ROBOTIC ENFORCER
B - FLASH CANNON  - Fires a small laser burst upon pressing. Holding the button down longer will charge it to shoot a projectile that explodes at the end of its range

UP B - BLAST RECOIL - Fires a burst of energy below to propel upwards, damaging anyone under or towards the side upon use and smashing into anyone above.

SIDE B - ROCKET FIST - Dashes in the facing direction with a powerful punch. Using it again mid dash will instead fire the fist as a projectile.

DOWN B - LASER PULSE - Smashes the ground, causing a bubble of energy to emit from the user, damaging and shocking anyone in range.

FINAL SMASH - BROTHERS BACK TO BACK - Aremac swoops down to provide support! For a short time, special and regular attacks will be mimicked close by. After the duration ends, Camera is replaced by Aremac!

AREMAC BLAZES A TRAIL
CHARACTER TYPE - ETERNAL ROAR OF CHAMPIONS
B - BLAST BREATH  - Launches a large ball of fire which dissipates quickly as it travels forward.

UP B - TO THE SKIES - Launches the user into the air, damaging enemies to the side with gusts of wind. At the peak, delivers a wide slash above the user that can grab a ledge.

SIDE B - TRAILBLAZER - Dashes to moderate distance, leaving a trail of fire if used on the ground. At the end, any enemies are headbutted.

DOWN B - DRAGON CYCLONE - Initiates a spinning attack that can trip enemies towards the side. Enemies hit by it later in the sequence are instead knocked back.

FINAL SMASH - BROTHERS BACK TO BACK - Camera impacts the ground to provide support! For a short time, special and regular attacks will be mimicked close by. After the duration ends, Aremac is replaced by Camera!

« Last Edit: April 10, 2014, 12:43:45 AM by Camera »



SOLAR (Flamecannon) Bursts into the fight!
CHARACTER TYPE - OFFENSIVE, MAY OVERHEAT (If Solar overheats he gets stunned...)

A (Any Direction) - SOLAR SWORD - Slices his sword for quick combos!
(Reduces heat with a successful hit.)

B - FIREWALL - Swings his fire sword really fast creating a defencive wall of fire!
(Can cause over heating!)


UP B - TOP SPIN - Quickly jumps with his sword out while doing a summersault slicing anything in his path!

SIDE B - FIRE BURST - This fires a large fire ball that quickly travels around getting bigger as it travels.
(Can cause overheating!)

FINAL SMASH - SWORD CART RUSH - Solar quickly dashes nonstop riding a cart full of swords. If he hits someone he will send that player flying! As well as a bunch of sharp damaging swords flying too!


-donotcheat-



« Last Edit: May 05, 2014, 03:14:48 PM by Fastlex »

heehee ty

anyway MAN BRAWLVAULT is FAST when it comes to making skins and such for homebrew!

Is that a lucario skin?

Oh Sheik.

wait where did my spike gimmick come from

do i even use that many spikes

wait where did my spike gimmick come from

do i even use that many spikes

the ones that look like razors

 /| /| /|
| || || |

If I were to make a "Super Smash BLF" thread, where would I have to put it? Would it be in Games?

creativity or community projects

what if we were in smash!
MENEN imagines Victory!
CHARACTER TYPE - COOKIE CUTTER THING

Menen will slowly gather Ingots during the battle, either by attacking foes or being attacked. Other characters can pick them up and throw them but Menen collects them. They serve as materials for the Down B move

B: CROSSBOW BOLT - Menen shoots a Crossbow bolt from his COGNITIVE CROSSBOW. It has a rare chance to follow a foe

UP B - INGOT CATCH - An exclamation point pops out of Menen's head, and he jumps upward to grab it!

SIDE B - DROPKICK ORC SLAM - A simple arching dropkick, which can be followed by a side b to the opposite direction to flip into a double dropkick!

DOWN B - INGOT CONVERSION - Depending on how long you hold it, a light down b creates a random weapon from his arsenal. If Menen creates a second sword his attack speed is doubled. Hard down b creates a shield which menen can use to deflect attacks and reduce damage, but his attack speed is slower

FINAL SMASH - ID STORM - Menen conjures a powerful Psychic attack which bombards the battlefield with pure bolts of PSI energy. They start at Menen's location and shoot outwards, bouncing off of surfaces and then exploding into smaller bolts

Fixed

ALSO

SOREN transmutes a win!
CHARACTER TYPE:  ALCHEMY PRODIGY

A: Kinetic Punch

B: Alchemical Pistol Light Shot. Holding down B steadies your aim while charging the gun, improving accuracy and damage.

SIDE B: Kinetic Kick Omega - Soren dashes forward and delivers a lightning fast Kick

UP B: Solar Uppercut - Soren preforms an uppercut that sends the foe flying into the air. If done in the air, Soren preforms a somersault that damages anyone who touches him

Down B: Kinetic Sheild - Soren absorbs damage from attacks in the form of energy. The more energy he absorbs the more damage his kinetic attacks do.

Final Smash: Philosopher's Stone - Soren transmutes a Philosopher's Stone, turning anything he touches into gold. If he touches an enemy they are turned into a gold statue which can then be instantly KO'd

MARC blazes the competition!
CHARACTER TYPE: STONED WEREWOLF

A: Basic slash attack

B: BUFFALO BOB ROCKET - Marc fires the BUFFALO BOB BAZOOKA

SIDE B: TRIPPER - Marc preforms a slide attack that trips anyone he hits.

UP B: SMOKES BOMB - Marc throws a bomb which emits a smoke that slows down anyone inside it. Marc can walk on top of it. Attacks and explosives that go off inside or near the smoke cloud will cause it to dissipate

DOWN B: BUFFALO BOB ROCKET JUMP - If preformed on the ground, Marc does a rocket jump that does damage to himself and anyone near by, but if preformed in the air he shoots a projectile downwards which explodes and damages anyone nearby

FINAL SMASH: FERAL WEREWOLF - Squideey arrives and turns Marc into FERAL MARC. Speed and damage are increased, along with attack range. Get out of his way!

TINGLES has luck on his side!
CHARACTER TYPE: GODHEAD OF IMPROBABILTY
A: Arm Sword attack

B: Improbability Ball. The attack shoots off in a random direction and maybe hit someone if you're lucky

SIDE B: Arm Sword Whirlwind - Tingles spins around with his arm swords out

UP B: RANDOM BOOST - Tingles flys upwards at a random speed. Sometimes its super fast, othertimes its slow

DOWN B: TELEPORT - Tingles moves to a random part of the map that has solid ground

Final Smash: ROOM OF DESPAIR - Tingles teleports all players to a dark and terrifying room where he inflicts massive amounts of damage, then teleports everyone back. No one is KO'd but they retain the damage done to them. Everyone is stunned for a few seconds on return.

Tingles is completely random, and to make up for this he has very high resistance to damage and knock back.

ok you cannot create movelists for your own characters

that's masturbatory let other people come up with cool things for you to do

JARELASH decides to have some fun!
CHARACTER TYPE - TUXEDO WEARING GENTLEMAN creepBEAR
A - WHACK WITH CANE
B - SIX SHOOTER - Whip out a good ol' six shooter with rapid fire but low damage.

UP B - CANE COPTER - Similiar to Wario's upward B attack, spins the cane in his hand like a copter and gain a moderate upward boost.

SIDE B - BLINK - Vanishing in a cloud of pink dust and teleport a bit forward. The teleport will be interrupted, if Jarelash takes damage while doing it.

DOWN B - PRESENT FOR YA - Similiar to Snake's down + B attack, plant's a C4 the first time you press and detonates it on the second time.

FINAL SMASH - FABULOUSITY - Jarelash performs dance and all of the other characters turn pink and slowly start taking damage. The effect can only be removed by either killing yourself or Jarelash.