what if we were in smash!
MENEN imagines Victory!
CHARACTER TYPE - COOKIE CUTTER THING
Menen will slowly gather Ingots during the battle, either by attacking foes or being attacked. Other characters can pick them up and throw them but Menen collects them. They serve as materials for the Down B move
B: CROSSBOW BOLT - Menen shoots a Crossbow bolt from his COGNITIVE CROSSBOW. It has a rare chance to follow a foe
UP B - INGOT CATCH - An exclamation point pops out of Menen's head, and he jumps upward to grab it!
SIDE B - DROPKICK ORC SLAM - A simple arching dropkick, which can be followed by a side b to the opposite direction to flip into a double dropkick!
DOWN B - INGOT CONVERSION - Depending on how long you hold it, a light down b creates a random weapon from his arsenal. If Menen creates a second sword his attack speed is doubled. Hard down b creates a shield which menen can use to deflect attacks and reduce damage, but his attack speed is slower
FINAL SMASH - ID STORM - Menen conjures a powerful Psychic attack which bombards the battlefield with pure bolts of PSI energy. They start at Menen's location and shoot outwards, bouncing off of surfaces and then exploding into smaller bolts
Fixed
ALSO
SOREN transmutes a win!CHARACTER TYPE: ALCHEMY PRODIGY
A: Kinetic Punch
B: Alchemical Pistol Light Shot. Holding down B steadies your aim while charging the gun, improving accuracy and damage.
SIDE B: Kinetic Kick Omega - Soren dashes forward and delivers a lightning fast Kick
UP B: Solar Uppercut - Soren preforms an uppercut that sends the foe flying into the air. If done in the air, Soren preforms a somersault that damages anyone who touches him
Down B: Kinetic Sheild - Soren absorbs damage from attacks in the form of energy. The more energy he absorbs the more damage his kinetic attacks do.
Final Smash: Philosopher's Stone - Soren transmutes a Philosopher's Stone, turning anything he touches into gold. If he touches an enemy they are turned into a gold statue which can then be instantly KO'd
MARC blazes the competition!CHARACTER TYPE: STONED WEREWOLF
A: Basic slash attack
B: BUFFALO BOB ROCKET - Marc fires the BUFFALO BOB BAZOOKA
SIDE B: TRIPPER - Marc preforms a slide attack that trips anyone he hits.
UP B: SMOKES BOMB - Marc throws a bomb which emits a smoke that slows down anyone inside it. Marc can walk on top of it. Attacks and explosives that go off inside or near the smoke cloud will cause it to dissipate
DOWN B: BUFFALO BOB ROCKET JUMP - If preformed on the ground, Marc does a rocket jump that does damage to himself and anyone near by, but if preformed in the air he shoots a projectile downwards which explodes and damages anyone nearby
FINAL SMASH: FERAL WEREWOLF - Squideey arrives and turns Marc into FERAL MARC. Speed and damage are increased, along with attack range. Get out of his way!
TINGLES has luck on his side!CHARACTER TYPE: GODHEAD OF IMPROBABILTY
A: Arm Sword attack
B: Improbability Ball. The attack shoots off in a random direction and maybe hit someone if you're lucky
SIDE B: Arm Sword Whirlwind - Tingles spins around with his arm swords out
UP B: RANDOM BOOST - Tingles flys upwards at a random speed. Sometimes its super fast, othertimes its slow
DOWN B: TELEPORT - Tingles moves to a random part of the map that has solid ground
Final Smash: ROOM OF DESPAIR - Tingles teleports all players to a dark and terrifying room where he inflicts massive amounts of damage, then teleports everyone back. No one is KO'd but they retain the damage done to them. Everyone is stunned for a few seconds on return.
Tingles is completely random, and to make up for this he has very high resistance to damage and knock back.