At the current moment a bot can turn its head with PlayGesture> Ani_head. But you can not set it to where it turns it just goes to a random position. So I am requesting an output event that lets you turn the head with a slider.
Input> Bot> Turnhead> Slider from 0.000 to 2.000
The head starts at 1.000 and the larger the number the farther right it turns. By making said number smaller it turns it more to the left. the positions and numbers would work like this
0.000 - 0 degrees - turned completely left
0.100 - 9 degrees
0.200 - 18 degrees
0.300 - 27 degrees
0.400 - 36 degrees
0.500 - 45 degrees - turned 50% left
0.600 - 54 degrees
0.700 - 63 degrees
0.800 - 72 degrees
0.900 - 81 degrees
1.000 - 90 degrees - head is facing straight
1.100 - 99 degrees
1.200 - 108 degrees
1.300 - 117 degrees
1.400 - 126 degrees
1.500 - 135 degrees - turned 50% right
1.600 - 144 degrees
1.700 - 153 degrees
1.800 - 162 degrees
1.900 - 171 degrees
2.000 - 180 degrees - turned completely right
If it is currently possible to set where the head turns let me know. I have tested multiple times with a events of having a bot look at a brick and turns its head to no avail.