quality bump 10/10
Yes! Bump with no content!
That's the same logic as saying there's no competition in LoL because the objective for both teams is to kill the other team. Are both competitors supposed to do something different? That wouldn't be very fair, would it?
Actually, no. You cannot approach a rhythm game in multiple ways, it never changes. LoL, however, has tons of different strategies.
And yes, the fact that many tournaments revolving around the game today exist should tell you that it can be judged, regardless of whether or not it's "traditional". If you're not going purely off of the highest score, you could perhaps have a "routine" competition; who can make the best "actual dancing" routine to whatever song they please. This kind of competition is common in Pump it Up.
But this is A, not very entertaining to a wide audience, and B, still ends up being a consistency contest. That's not very fun to many people.
Even then, there are plenty of gamemodes, too. Cooperative gamemodes, in fact, and as I linked in the video, game mechanics that can make any competition interesting and dynamic.
There's a team-based gamemode, and a cooperative gamemode.
That's about as great of a mechanic as some starfish walking up and punching you. It only serves to distract.
And if there were to be more interest in the game, the same as the amount of interest that LoL seems to have built up, giving the same treatment to osu! as was given to LoL would make sense.
I honestly hope you're not being serious here.
It seems like you pretty much don't know what the hell you're talking about when it comes to osu!, or rhythm games in general.
And it seems that you have no clue how LoL works.