Poll

How often do you play Warframe per week?

1 Hour
10 (20.8%)
1-3 Hours
3 (6.3%)
3-6 Hours
3 (6.3%)
6-12 Hours
7 (14.6%)
Daily
25 (52.1%)

Total Members Voted: 48

Author Topic: Warframe Megathread - Update 16 is out!  (Read 127866 times)




Note: Original topic was created by Hiiro326.


Links - About - Story - Factions - Resources - Planets - Warframes - Weapons - Sentinels - Mods - Aura - Screenshots - Post #2



Links
Official Alert Twitter
Warframe Wikia
YouTube Channel


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About


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Story



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Factions







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Resources
Resources are items that are used solely for the manufacturing of other items in the Foundry with Blueprints. Other than Orokin Cells, each resource can only be found in specific planet systems.  Resources can also be a reward for alert missions.

This was quoted from; http://warframe.wikia.com/wiki/Resources

Common Resources



Uncommon Resources



Rare Resources



Research Resources



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Planets



Planets are regions of missions for specific sets of difficulty and factions. Each planet has its own set of resources, and a back story regarding the faction that is currently controlling the planet. Above is the main screen of the game. Planets will display alert symbols if a mission in them has an alert available. They will display a lock symbol if the planet is unavailable to the player. There are currently a total of 14 planets and 239 missions.

This was quoted from; http://warframe.wikia.com/wiki/Planets

Mercury - 1 - 7

Venus - 5 - 14

Saturn - 23 - 35

Jupiter - 20 - 35

Mars - 20 - 29

Phobos - 23 - 47

Urstar fish - 35 - 45

Europa -   35 - 45

Earth - 10 - 20

Neptune - 45 - 56

Sedna - 30 - 45

Ceres - 50 - 59

Eris - 45 - 65

Pluto - 55 - 70

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Warframes



Obtaining Warframes
Warframes can be obtained in two ways:

- Crafting via blueprints.

- Purchasing with .

List of Warframes































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Weapons
Weapons are used by Warframes, Sentinels and enemies in combat to damage. Weapons can be leveled up for more mod energy to apply more capability. There are three main weapon types used by Warframes: Primary, Secondary, and Melee weapons. Sentinels also have a single energy weapon that is leveled up independently.

This was quoted from; http://warframe.wikia.com/wiki/Weapons

Obtaining Weapons
Weapons can be obtained in very few ways:

- Crafting via blueprints.

- Purchasing with .

- Operation rewards.

List of Weapons






















For the full list of all weapons in-game and additional information, click here.

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Sentinels
Sentinels are robotic companions that follow players around and assist in various ways depending on their set Precepts.  It is possible to program sentinels with precepts, or skill mods, that can turn a sentinel into an attack drone or a support drone. It can also have many other mods which, for the most part, function similarly to warframe mods.

This was quoted from; http://warframe.wikia.com/wiki/Sentinels

Obtaining Sentinels
Like most weapons, sentinels can be created via blueprints that can be purchased from the in-game Market for 15,000. Sentinels can also be purchased for 75.

For more information on Sentinels, click here.

List of Sentinels


Wyrm
"With 'Warrior' and 'Crowd Dispersion' as default Precepts, WYRM is a highly offensive Sentinel. Wyrm also comes with a laser rifle."


Dethcube
"With "Swift Deth" and "Vaporize" as default precepts, DETHCUBE acts exactly as advertised, as a badass cube of "deth". Comes loaded with Deth Machine Rifle weapon."


Shade
"With 'Revenge' and 'Ghost' as default Precepts, SHADE is well suited for stealth gameplay. Shade also comes with a burst laser pistol."


Carrier
"With 'Striker' and 'Vaccuum' as default Precepts, CARRIER is a seeker Sentinel. CARRIER also comes with a shotgun weapon."


Djinn
"With 'Thumper' and 'Fatal Attraction' as default Precepts, DJINN is a combat Sentinel. DJINN also comes with a poison dart weapon."

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Mods
Modifications (Mods) are cards that can be equipped to warframes, weapons, and sentinels to enhance damage, power, survivability, speed, precepts, and utility. Mods can grant Passive Powers, Active Powers, Sentinel Precepts, and Utilities. Mods can be changed between items.

This was quoted from; http://warframe.wikia.com/wiki/Mods

Obtaining Mods
Mods can be obtained in various ways. Here are a few ways to acquire mods.

- Purchasing warframes, weapons, and sentinels with will provide a few mods.

- Creating warframe via blueprint provides four mods of the crafted warframe.

- Dispatching enemies.

For more information on mods, click here.

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Aura
Auras are special mods. They operate as normal mods except that they affect the entire Squad.

They can be fused to create a stronger effect card. Using Aura cards will add to your total mod capacity, unlike regular mods. Forma can be applied to the special Aura slot the same way you would polarize any other slot. When clicking on Polarize to open the menu the aura slot will be to the left of the warframe slots and outlined in gold.

Putting an Aura with the same polarity slot as your Aura slot will double the mod points given (point cost 5 Rifle Amp becomes 10 points added) and Auras of different polarity will decrease the amount of points you gain (you will still gain more points regardless). A maximum of 14 bonus mod points can be acquired from a like-polarity Aura and 5 points for an unlike-polarity Aura.


This was quoted from; http://warframe.wikia.com/wiki/Aura

Obtaining Auras
Aura Mod cards cannot be ontained via normal missions. Aura Mods cards can only be obtained via alerts. Occasionally, there will be alerts containing an Aura as a reward. These alerts will appear randomly, therefore I would recommend to keep an eye on the Warframes alerts twitter if you're willing to acquire an Aura.

For more information on Auras, click here.

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Screenshots


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« Last Edit: March 28, 2015, 12:34:48 PM by KelBlock »


OP - Patch Notes - News - Guides - Poll Results - Clan List - Player List



Update 10 Patch Notes
Quote
Additions:
-New Warframe: Nekros
Find him today by destroying the new Golem in the Orokin Derelicts, or through the Market!
Find his alternate “Raknis” helmet in the Market or Alerts!

-New Prime Warframe: Mag
Find her in the Void today!

-Survival Missions Return!
Survival missions are here to stay and can be played by choosing Survival Missions on the Starchart.
Our Survival weekend gave the team some early feedback on playability and difficulty, and our new Survival missions are ready for your Warframes!
Survival missions will get more challenging the further you travel through the solar system. Expect to face lower level enemies closer to the sun, and higher level enemies as you reach the outer planets.
The enemies you face will be prepared to take on the strongest Tenno – the longer you play, the higher the stakes!

Notes:
-Survival now takes place in procedurally generated levels, allowing  greater mission variety, challenge, and replayability.
-Weekly leaderboards are now live for all survival missions on the Starchart!
-All Raid Void Keys have been retroactively replaced with Survival missions.
-A handful of our new mods can be found by playing Survival missions, good luck!

-The Conclave

Dueling is no longer restricted to clans!
An ancient Tenno tradition has reemerged; THE CONCLAVES have started appearing throughout the Solar Map. Here the Tenno meet in secret to challenge each another in honorable combat. 1v1 and 2v2 Conclaves have been added through the Solar Map. Are you ready to test your skills?

-New Level Sets: Orokin Derelict Spacecrafts.
What happened to the Orokin places that did not get hidden in the Void? Search the solar system for  co-ordinate crafting components in loot containers to locate the mysterious Orokin Derelicts.

-New Sentinels!
Meet “Carrier”, a Sentinel with the ability to collect your loot for you!
Craft "Djinn", an Infested Sentinel found in Clan Research!
New Sentinel  Infested Accessories: Mask, Tail, and Wings!

-New boss: Infested Golem
Lurking in the very depths of Orokin Derelicts is the Golem. Find his coordinates within the Derelicts today!

-Level Expansion - Grineer Settlement
More tiles added to the Grineer Settlement maps on Phobos!

-New Weapons!
Ether Reaper,the Soma (a new Tenno Assault Rifle), and the Kama, are in the marketplace for Tenno!
-New Clan weapons!
Infested Primary, Secondary, and Melee weapons are now in Clan research! Find the new Infested crafting component in the Derelicts.
-New Prime Weapons in the Void!
The Boar Prime and Dakka Prime are ready for discovery!

-New Mods!
- Second Wind (Melee) mod – Melee kills restore Stamina
- Finishing Touch (Melee) mod – Increased Damage to knockdown enemies
- Berserk (Melee) mod – Landing a critical hit will temporarily increase fire rate
- Whirlwind (Glaive) mod – Increases flight speed
- Power Throw (Glaive) mod – puncture (Dark Sector fans, this one’s for you)
- Rebound (Glaive) mod – increases number of bounces before returning
- Quick Return (Glaive) mod – decreases number of bounces before returning
- Spare Parts (Sentinel) mod – chance to spawn a rare resource on death
- Fired Up (Sentinel) mod - the longer a sentinel fires the more fire damage is added to his attacks
- Reflex Guard (Warframe) mod – chance for your Warframe to auto-block incoming damage
- Parry (Warframe) mod - blocking a melee enemy will cause a knock back, fusion increases % chance
- Reflection (Warframe) mod – blocking with melee deflects % of damage back at attacker
- Shield Flux (Warframe) mod - after stamina is consumed your shields will be used a second stamina bar
- Provoked (Warframe) mod - % damage increase while in the downed/bleed out state.
- Intruder (Warframe) mod – increases time limit for hacking security consoles
- Stabilizer (Primary) mod – rifle recoil reduction
- Hush (Primary) mod – noise reduction on rifles, decreased enemy awareness
- Steady Hands (Secondary) mod – pistol recoil reduction
- Suppress (Secondary) mod – noise reduction on pistols, decreased enemy awareness
- Speed Holster (Aura) mod – increases weapon switching speed for entire squad


-New Customization Options:
Fancy a Scarf, Tenno? The Marketplace holds the latest in Warframe Customization: the SYANDANA!

-Clan Dojo Level update/props:
Zen Garden vanity room
20x Zen Garden decorations
8x Taiko drums decorations (playable – link to contest)
5x Bronze statues


- All Grineer now speak “Grineer”, a language capable of communicating their barbaric ways!
- You can now control the Lotus’s dialog volume!
- Added all new Solar Landmarks from latest batch of Grandmasters.
- Added all-new Male and Female Grineer combat VO!
- Added new option for new experimental Multi-Threaded Rendering in Launcher Settings!
NOTE: Tenno, this is an experimental option we have introduced with the goal to improve performance on multi-core machines. Let us know if you notice higher frame-rates with this option! This option may not be for everyone, disable it if you encounter problems!


Changes:

- Arsenal  and Inventory screen UI overhaul! Explore the latest revision to the Warframe UI!
- Stamina system now has a timer before it recharges. This makes Stamina a more significant system in game play.
- Reduced Stamina cost of melee swings and jumping
- Reduced the rate of stamina recharge
- Sentinels can now wield any (primary/seoncdary?) weapon you want!
- Raid missions are no longer available and have been replaced with Survival mission types.
- Added initial PvP values to all Warframes, Weapons, and Mods.
- Ogris charge FX revised, toned down.
- Swapped the descriptions of Neurodes and Neural Sensors.
- Infested Crawlers (all types) have new movement, death, and attack animations.
- Added missing elemental FX to Orthos Prime.
- Added idle FX to Ash, Banshee, Mag, Nyx, and Volt.
- Sentinel Weapons no longer locked to the Sentinel bundled with at purchase.
- New ability icons for Trinity (was using Excalibur icons).
- Mission Success/Failure music now ducks all other music.
- Added delay timer to Stamina recharge.
- Added a new icon for the Extraction Marker.
- Smaller radius and volumetrics for zipline sounds.
- More audio updates for Warframe idles.

Fixes:

- Fix for players exiting lobby when trying to dismiss friends list.
- Fixed issue where Corpus alarm sound was being used in Grineer Galleon.
- Fixed issue where Warframe landing sounds would play twice.
- Fixed Master Volume setting that was set to 0 by default.
- Fixed Grineer voiceboxes that occurred in Corpus levels.
- Fixed inconsistent damage on host and client for Ember’s World on Fire ability.
- Prevent certain cloned enemies from using their abilities (specifically abilities that spawn other enemies).
- Fixed Ember’s Fire Blast ability where FX would remain if caster respawned or left the game.
- Fixed Trinity’s Link ability that was targeting closed turrets and security cameras.
- Fixed Banshee's Sonar ability not applying damage multipliers to shields.
- Fixed Miter disk projectile to behave like other projectiles that pass through Volt’s Shield and Frost’s  Snowglobe.
- Fixed an issue in the Tutorial where players could not progress past melee stage.
- Fixed issue where Clans could not destroy the Oracle room.
- Fixed broken Boss transmissions.
- Fixed the Lotus 'not detected' transmission playing at level start.
- Fixed reported broken wrist and elbow animations.
- Fixed defense leaderboards tracking of time elapsed so that it isn't lost after host migration.
- Fixed beam weapon critical hits not being clearly conveyed to the player.
- Fixed Shade's Ghost Ability (and other invisibility Abilities) granting the cloaked player invincibility
- Fixed some AI navigation issues occurring in Corpus Outpost.
- Fixed various crashes and hangs reported by players.
Hotfix 10.6.2 Patch Notes
Quote
- Fixed excessive lag and desyncs occurring when playing multiple missions in a row.
- Fixed unresponsive black screen appearing at end of mission, also a message is now displayed if unexpected delays occur when returning to main menu.
- Improved distribution of random numbers generated by RNG. More information: https://forums.warfr...hm-bugschanges/
- Fixed Team Heal unintentionally reviving downed players.
- Fixed Team Heal/Ammo/Shield/Energy drops permanently remaining on client, also removed collision from them and fixed missing effects.
- Fixed being unable to contribute to new rooms after host migration occurs in clan dojo.
- Fixed security camera "alerted" sounds not playing for clients.
- Fixed sentinel's ghost ability not being cancelled by the Stalker.
- Improvements and potentially fixed bug where Stalker would become unresponsive.
 
* Addendum: Added ''Show Frames Per Second" toggle in config options.

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News









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Guides
Quick Start Guide
Mod System Tutorial
Maneuvers Tutorial


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Poll Results

Poll #1 Results


Poll #2 Results


Poll #3 Results

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Clan List
Blockframe
Etolyah
My Little Warframe
Elementalists
Order of the Pheonix

If you would like your clan to be added, post your clan's name here.

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Player List
KelBlock - ProSlayer64
Deadzone - CankleMonster
Hiiro326 - Aseor
ShadowsfeaR - VigilSerus
Dissolve - Benofdoom
Jaydee - Jaydeeee
Doughboy - D0ughboy
Dark Fire - Hydra-Ion
Shell - Starchafarrier
Kochieboy - Mentosandcola
Cybertails1998 - Navar0nius
Choi - Kunchoi
bloody jumper - AntiEden
xxxxkill - Diagron
Lego lad - Blockomaniac
lordician - Lordician
AcornCake - AcornCake
Qwepir - Qwepir
The Corporation - Venedero
kidplasma - Kidplasma
Flatflyer - Flatflyer
AdinX - AdinX

If you would like to be added, post your in-game name here.

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« Last Edit: August 07, 2014, 04:03:25 PM by KelBlock »



Great thing that the OP still plays Warframe

Why did you create a new thread?
Oh.
« Last Edit: July 13, 2013, 09:28:16 AM by Linkusofepica »

Clan dojo builds started!

1000 resources for some of them.

I can build like 40 things alone...

Cross connector and Great hall are building!
« Last Edit: July 13, 2013, 10:42:38 AM by Dissolve »

add a players list from the forums so i can be on it c;


Spent some platinum to speed up great hall construction.
EDIT:
Captain Vor called me a motherforgeter! (or it was the distortion)
« Last Edit: July 13, 2013, 01:20:01 PM by Linkusofepica »

The Raptor is one buggy damnation. He also dislikes to drop any Nova BP's.

-snip-
Fascinating!
add a players list from the forums so i can be on it c;
I will momentary.
The Raptor is one buggy damnation. He also dislikes to drop any Nova BP's.
Maybe because he doesn't want you to steal his girl.
I had to. c:

Also, if anyone wants to add me, my alias is Jaydeeee

Maybe because he doesn't want you to steal his girl.
I had to. c:

Lol

yay cool new topic
ign is MrKitKat
i don't play too much but add me on steam if you want to ask
(steam is in sig)

so according to deviantart, Saryn is a catgirl.