Bot Events additions:
Onbotdetectplayer. Somehow work in a field for distance that the player is away from the bot.
Onbotloseplayer.
Onbot system. Currently, the only way to modify a bot via events is on the hole itself - you can't do namedbrick. So why not have a system that allows namedbrick to function with bots, such that you use the output event dobot (using dosub as an example way of doing it), then on the hole, use the onbot input, and that would allow for a bot subject.