Poll

Which one is more fitting to the new SNES styled music, and adds more to the old school vibe?

#TEAMPLASTIWARE - Outlines?
21 (50%)
#TEAMELECTRK - No outlines?
21 (50%)

Total Members Voted: 42

Author Topic: [Game Project] Dism - ???  (Read 36699 times)

if apostrophes don't work you can always try escaping them

If you want to check out something I made, I posted it in the music production thread:
https://soundcloud.com/zanaran2/intern-battle
I made a funny!

If you want to check out something I made, I posted it in the music production thread:
Well it's ok but thing is we're not gonna be using chiptune or 8-bit music for Dism

ey bump

me testing gunshoots. the enemy doesn't move or die yet, I was just testing the pistol being drawn onto the player and the shooting. however it is heavily wip

looks pretty sweet
I really like the cinematic throw effect thingy

if you miss the catch does it misfire and kill you

if you miss the catch does it misfire and kill you
that's a cutscene. Kurt jumps automatically

that's a cutscene. Kurt jumps automatically

1% bad ending chance

Kind of hard to see the bullets when its over the clouds...

maybe they should shoot character specific colors? like kurt shoots pink bullets? or perhaps the bullet could leave a pink trail of sorts?

maybe they should shoot character specific colors? like kurt shoots pink bullets? or perhaps the bullet could leave a pink trail of sorts?
that's actually

a great idea oh man. thanks

EDIT: oh man oh man
« Last Edit: April 08, 2014, 10:02:05 PM by Zay »


2 amazing posts in a row ^^^

a bit too much screenshake for a pistol, but other than that it's pretty cool
« Last Edit: April 11, 2014, 01:00:56 PM by Cybertails1998 »

Could I be a beta tester when this is finished? I can't wait!!!!!