Game Design Megathread

Author Topic: Game Design Megathread  (Read 433061 times)

has anyone made a torque3d project before?
I'm working on one for fun right now
what is ittttttt


has anyone made a torque3d project before?
I'm working on one for fun right now

I have before, didn't get much further than a prototype though.

bought visual studio 2013

time to learn C++ :D

bought visual studio 2013
.........why????

I honestly hope you're kidding. VS Pro is $1,199. I'm not even listing the prices for premium and professional.

I have VS ultimate 2013 because I'm a student
« Last Edit: December 07, 2013, 10:31:48 AM by Evar678 »


Some people just have too much money.
I have like, ~$2700 in my account and I'm sure as hell not spending it on VS, even if I am a programmer.

So uh... I made a thing.  Not sure what to do with it.

So uh... [url https://hostr.co/TU5pKS96XqdZ]I made a thing.[/url]  Not sure what to do with it.
Posting EXEs is risky. We have no guarantee that there isn't any stuff in there.

https://www.virustotal.com/en/file/fd17bd1af082a99d085b9ce9275f66268fbe4990cffb9164e19b29eccacc1b72/brown townysis/1386485902/


Posting EXEs is risky. We have no guarantee that there isn't any stuff in there.

https://www.virustotal.com/en/file/fd17bd1af082a99d085b9ce9275f66268fbe4990cffb9164e19b29eccacc1b72/brown townysis/1386485902/



calm down, it's made in game maker
quite good actually, like the graphics



has anyone made a torque3d project before?
I'm working on one for fun right now
yep
I on and off work on a AoT2 with a friend on it.

So I tried something in Unity...
Hahaha... Im sticking with Game Maker for now.

So I tried something in Unity...
Hahaha... Im sticking with Game Maker for now.
why