Author Topic: Game Design Megathread  (Read 553876 times)

I am syncing the values with delta time. My theory was that the lag was causing the acceleration values to be incremented by a lot more than they should, then subsequently incrementing the velocity by that much. I'll just have to check and see.

EDIT: Yeah, I changed a bunch of physics around and even ran a "lag machine" and I can't reproduce the bug. Technically, you're supposed to be able to jump higher by holding the jump than just tapping it, but PurpleMetro's screenshot shows a higher jump height than what should be possible.

Well, one of my old Love2D games I originally made on Linux, ran normally. When I play-tested it on Windows however, the movements were totally fast and so unsynced, even though I use deltatime so, yeah.

Can't Love2D detect which operating system is being used by the user? If so then make it set movement speeds based on which OS is being used?

Regardless of the OS or the delta time value, movement should still be constant, e.g. changing x by 400 * dt should always be 400 pixels per second.




I'm making an endless runner for the flappy jam yippee

it's pretty hard to organize the buildings and stuff, so yeah

gee what is this fappy jlam  you are talking about
more importantly why is there so much hype for some free game on the app store that seems to be no different than the 95934508345 other free games on the app store?
« Last Edit: February 16, 2014, 12:33:26 AM by Zanaran2 »

gee what is this fappy jlam  you are talking about
more importantly why is there so much hype for some free game on the app store that seems to be no different than the 95934508345 other free games on the app store?

Who knows.  But it got insanely popular and then the guy who made it removed it.  So I guess Flappy Jam exists sort of in honor of the game.  Or something.


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1. what's with the rendering?
2. that running animation is amazing on so many levels



1. what's with the rendering?
2. that running animation is amazing on so many levels
yeah the rendering's been stuff and I don't know how to fix it

but it's not that much of a problem so I'll just leave it like that

ALL ABOARD THE FLAPPY BIRD PARODY BANDWAGON

Ladies and gentlemen, I give you

FLAPPY BRICKS



What am I doing with my time



sometimes buildings spawn too far away to actually jump to