Author Topic: Super Creeper - Mr. Wallet's hit survival gamemode is back!  (Read 27687 times)

Kobble ID: 6492 was blocking the vents on purpose and got a lot of people killed.

WE FIGHTED! ESCAPING BY THE VENTS !! (but we died like richards)

Just thought I'd show off a screenshot of the main chamber infested with creeper:

Just thought I'd show off a screenshot of the main chamber infested with creeper:

I'm going to use this in the OP :D

Let's post really cool DOF screenshots for the rest of the thread!
(pagestretch ahoy???)









closed because creeper spawns keep deleting themselves resulting in no creeper and because of creeper spawning inside itself resulting in overlapping faces resulting in mass lag.

will most likely be fixed tomorrow.

Quick fixing Wallet's code is a hard task as it's huge, ignoring any errors and I have basically no idea how it works because it's overcomplicated and uncommented.
« Last Edit: November 15, 2013, 12:37:36 PM by Zeblote »

Should make a custom flamethrower for this mod.  :cookieMonster:

I picked up and old, brilliant gamemode that doesn't work properly any more and fixed it, while adding plenty of things and adding to my own knowledge of code in the process. That is what I did. Port and Bushido did the same thing with Murder Mystery to create Super Murder Mystery.

well I mean it sounds like you're essentially editing the original Creeper gamemode whilst fixing things and adding things
Super Murder Mystery was written completely from scratch with no code or affliation to Murder/Mafia Mystery/Madness

well I mean it sounds like you're essentially editing the original Creeper gamemode whilst fixing things and adding things
Super Murder Mystery was written completely from scratch with no code or affliation to Murder/Mafia Mystery/Madness
Oh okay. Never mind then.

Also, we're actually going to rewrite the small bit of code that's still from Mr Wallet's mod. Zeblote seems to be doing it right now.
« Last Edit: November 14, 2013, 12:20:11 PM by chrisbot6 »

We're open! The creeper makes noise now.

We're open! The creeper makes noise now.
It's done that for a while though, hasn't it?

/shop is now working. We just hit the top of the server list with 25 players, but then a crash happened and now we're down to 10. Come join us.

Join us.

JOINNNNNNN USSSSSSS.

I still have a map I made for the old version, I might be able to fix it up.

I still have a map I made for the old version, I might be able to fix it up.

That would be amazing of you. I can give you the devkit for the new version if you want to place some of the new guns around. (We have a devkit because you can't build properly if you run the gamemode unless you turn the packages off and fill your console with errors)

The old Creeper Spawn brick will still work with it.

That would be amazing of you. I can give you the devkit for the new version if you want to place some of the new guns around. (We have a devkit because you can't build properly if you run the gamemode unless you turn the packages off and fill your console with errors)

The old Creeper Spawn brick will still work with it.
Gotta go to bed right now, but I'll see tomorrow. An issue might be that it's designed as a 10-player map maximum, so it wouldn't really fit inside a system of 25-player maps.