Author Topic: Another Roleplay Chat  (Read 2260 times)

I know of the RPchat mod as well as Gamefandan's Identity Mod.
Unfortunately neither of these do quite what I'd like, so I'm hoping someone would have time to make one that does:

Allow players to set their own names. (Maybe random name feature as well I guess)
Save the rp names when you leave the server, and load what you had when you return.
Not affect clan tags during name change. (This could be enabled/disabled)
Have an OOC chat prefix.
Adjust chat colors or fonts for the following prefix'. (Would not affect chat range)
> = Radio (Orange)
( = Thoughts (Purple)
[ = Narrative (Cyan)
* = Actions (Yellow)
< = Whisper (Red)
@OOC Seemed correct for an OOC chat as well.
Teamchat would just be teamchat, but wouldn't break the rp names.

HEH?
« Last Edit: November 18, 2013, 11:56:56 PM by Deadzone »

What about radio channel adjustments or callsign adjustments?

I really look forward to something like this being made.

/support

Working on it right now.

Or you could just use the Navire chat client, the radio frequencies are glitchy (you need to set them through script) but its pretty good

I wrote almost all of it. I'll try and finish it in a few hours, but I have things to do now.

You should also be able to change the color your name appears as.

You should also be able to change the color your name appears as.
That's what teams would be for.

I wrote almost all of it. I'll try and finish it in a few hours, but I have things to do now.
Cool. Looking forward to it!

That's what teams would be for.

uh

I went on a Medieval Roleplay server in which you could /changename and put in an HTML color for your name. Teamchat was used for OOC, but there were absolutely no teams in the RP. Otherwise, there would have been 16 million teams for every color.

uh

I went on a Medieval Roleplay server in which you could /changename and put in an HTML color for your name. Teamchat was used for OOC, but there were absolutely no teams in the RP. Otherwise, there would have been 16 million teams for every color.
Why would there be sixteen million teams?

Black
White
Yellow
Purple
Pink
Blue
Green
Light Green
Orange
Red
Burgundy
Brown
Blue
Dark Blue
Cyan
Cyan Green

There's not many colours worth mentioning after that.

Why would there be sixteen million teams?

Black
White
Yellow
Purple
Pink
Blue
Green
Light Green
Orange
Red
Burgundy
Brown
Blue
Dark Blue
Cyan
Cyan Green

There's not many colours worth mentioning after that.


I think he meant every color on one of those color picker table things, in which case he is wrong.  For the RGB system, it would be 1,694,498,816 colors (Red:0-255 Green:0-255 Blue:0-255 Shade: 0-100.  Therefore, 256 x 256 x 256 x 101 = 1,694,498,816).

[edit]

Actually, pure white and black would exist on multiple occasions with this calculation, i think it might be more like ((256 x 256 x 256) - (2 x (256 - 1))) x 101.  the original 256^3, subtract the absolute white and black for every permutation of RGB except one, such that absolute white and black can be included.  This is now 1,694,447,306 colors.
« Last Edit: November 21, 2013, 11:16:32 PM by Gen. Hothauser »

Or you could just use the Navire chat client, the radio frequencies are glitchy (you need to set them through script) but its pretty good
Better yet, don't give it out because it doesn't fit the requirements and I would appreciate if you didn't give out a mod I tailored for you.
« Last Edit: November 21, 2013, 11:42:22 PM by Alphadin »

I think he meant every color on one of those color picker table things, in which case he is wrong.  For the RGB system, it would be 1,694,498,816 colors (Red:0-255 Green:0-255 Blue:0-255 Shade: 0-100.  Therefore, 256 x 256 x 256 x 101 = 1,694,498,816).

[edit]

Actually, pure white and black would exist on multiple occasions with this calculation, i think it might be more like ((256 x 256 x 256) - (2 x (256 - 1))) x 101.  the original 256^3, subtract the absolute white and black for every permutation of RGB except one, such that absolute white and black can be included.  This is now 1,694,447,306 colors.

What the hell are you talking about? There are about 16 million colors in HTML. Why would you be using a permutation when each color value is independant of the others? Where did "shade" come from?

256^3=16,777,216. Google "How many colors are in a 24-bit palette" or something like that if you don't believe me.

Red can be anything from 00 to FF (0-255).
Green can also be 00 to FF.
Blue is the same, too. If you have 256 different values for each color, where are you pulling that other bullstuff from?

Every character had a unique text color, and if I want to make mine #3c2b78, I should be able to.
« Last Edit: November 21, 2013, 11:54:26 PM by childofdarkness016 »


forget me purple, I didn't even check to see that shade didn't change the color.

What the hell are you talking about? There are about 16 million colors in HTML. Why would you be using a permutation when each color value is independant of the others? Where did "shade" come from?

This statement's tone is unnecessary, you need to come down.  I made a mistake, congrats you forget.

Permutation - "one of the many different ways or forms in which something exists or can be arranged" as in the arrangement of the RGB values in such a way to create different colors with each change in order of values.

forget me purple, I didn't even check to see that shade didn't change the color.

This statement's tone is unnecessary, you need to come down.  I made a mistake, congrats you forget.

Permutation - "one of the many different ways or forms in which something exists or can be arranged" as in the arrangement of the RGB values in such a way to create different colors with each change in order of values.

Don't really see my tone as that aggressive, but OK. I thought, though, that permutations were specifically used when the numbers are dependant on each other, but I was wrong, too.