Uhh, I host a 24/7 teamspeak and can have a max of 512 people. I pay a grand total of 0.00$.
I also have a bot which sends people to rooms when they join the teamspeak for the first time, corresponding to a tag, which they enter a key to acquire, which is given to their guild leader who in turn passes it to them. I'm developing a method that will allow for them to fill out a small form with a password which will give them their tag so I don't have to generate it for them. I mean, you're entire statement is silly because I'm one person and I can handle 100 people. How do you think the germans with their 1000 man teamspeaks do it? The only problem I've encountered with it at the moment is the fact that I can't be on 24/7, but soon I won't have to be. The point is that, he can do it by himself if he wants. He can give admin out for little kiddies and if he cares, he can construct a bot that will delete channels with foul names. Hope my point is made.
do you even manage to get close to 512 users on your teamspeak?
if so how many of those are blocklanders lol
and does that make your teamspeak better than one with 25 people or 10?
i doubt it does
a teamspeak server isn't necessarily rated (or shouldn't be) based on how many players it can hold
it should be based off it's community and its features
don't get me wrong, i don't mean to offend you, i was just saying that my point in that post wasn't all about pricing and money spent
also the reason i do not get 512 or so slots is because well, i haven't even reached 25 yet