DO NOT give a POOP about ANYBODY who tries to convince you not to do this.
Be creative. Don't care about what anyone in your class thinks about you. Do something different and PROVIDE an interesting way to help your classmates visualize an earthquake.
WHO CARES if it seems "out of place"? If you can design and build it correctly with messageAll events that state facts about the earthquake or its detection (such as a center print saying "A nearby seismograph predicts that an earthquake of magnitude xxx will....) or something neat like that.
As long as you let the players experience an earthquake with sound effects and provide some real information about them in the server, you're golden.
This is not impossible at all. If anyone tells you that, once again, dismiss their comment.
This is a great idea that you are undertaking. Make what you want and be as creative as you can.
Challenge the structure of current education and do something unique, such as this project.
Education plus fun is simply a win-win situation. I highly suggest that you do this.
Maybe it will take some work, but it will pay off.
I would recommend:
-Go to
http://blockland.us/files/BlocklandPortable.zip and extract it to a flash drive.
Bring this flash drive to school and see if it's even possible to run blockland on the school computers. This is a crucial step because if they can't, you'll need to change your plan.
If you fail, try lowering all settings to the minimum possible. Hopefully it will work.
-Assuming that you can run the game on the school computers, just save the blocklandportable package to each computer so that they can play it without administrative privileges.
And of course, as you know, you'll need to authenticate your copy of the game, make a lan server, and make everyone else a demo user who joins your lan server.
I hope you succeed. Just remember that innovation is what matters, not what some clown tells you who thinks he's a role model.