Author Topic: YorkTown95's CRP  (Read 65017 times)

I would also like to see this feature implemented, however, it would be a cool thing to be able to lockpick it as a crime. :3


Good Heals now has a hospital-lot, right near the bank and right near the PD!


I would also be happy if Nurses and above can sell pills or something.

There seriously needs to be a rule against massive killsprees (I recall in the past there was?). User "Tally" was killing literally everyone on the server, preventing myself from building. I literally had to lock myself up in my own building, preventing me from getting food, or doing anything. I swear he was atleast 20+ kills, not exaggerating.





Oh yeah ignore the conversation between blockhead and itree.
« Last Edit: April 22, 2014, 06:17:16 PM by Blake1 »

IMO the shotgun is an OP weapon but I am sure the price makes up for it.

Were there any police on?

no seriously how does anyone actually approve of the current EXP system

it's completely random, so my future is dependent upon chance and luck, instead of gradual experience

who actually thought this was a good idea

IMO the shotgun is an OP weapon but I am sure the price makes up for it.

Were there any police on?
No police, a few were ex-police who got tired of the job for not giving EXP. There was 2 admins who didn't do anything, even though a few of us could not play at all because of this.

no seriously how does anyone actually approve of the current EXP system

it's completely random, so my future is dependent upon chance and luck, instead of gradual experience

who actually thought this was a good idea

I agree with the EXP system, but I think it is just a way to make it so people do not get the higher end jobs within three days so the economy does not go to stuff.

no seriously how does anyone actually approve of the current EXP system

it's completely random, so my future is dependent upon chance and luck, instead of gradual experience

who actually thought this was a good idea
If you knew exactly when you got experience it wouldn't be nearly as rewarding when you actually get it. Having the EXP be random makes people more determined to do their jobs overall improving the gameplay. If random EXP isn't your thing some jobs have a 100% chance of getting EXP, it just requires a little more work though.

If you knew exactly when you got experience it wouldn't be nearly as rewarding when you actually get it.
I beg to differ. It's rewarding when it actually happens whether if it's expected or not. So far it hasn't happened to me, 1000 lumber later. That's not really rewarding.

Having the EXP be random makes people more determined to do their jobs overall improving the gameplay.
How? They have no idea when it's going to happen, or if it will ever happen. It's pretty grueling actually.

If random EXP isn't your thing some jobs have a 100% chance of getting EXP, it just requires a little more work though.
Except for the fact that I have to get 10 EXP to get to those jobs, which so far isn't happening (again, 1000 lumber later, nothing to show for it)

If people knew when they were going to get EXP and how long it will take them and how much work they would have to put into it, then they could plan ahead. Right now it's a crap-shoot as far as people's futures go.

« Last Edit: April 24, 2014, 08:37:25 PM by Blake1 »

I keep trying to be a rookie, but there are barely any criminals when I am on and I am stuck on 6 exp.

rampage you are an awful loving builder

first your stuffty SHOP then your EYESORE house

Rampage I know you invested stuff loads into my new building, but I know that I must agree with Orkus.


I must also dis Blok, because essentially his building does not fit with everyone else's building '~'



what the heck

i did it once yesterday afternoon and i didnt know it was bannable
i played this earlier today and i wasnt banned what the heck

It is a richard move. I heard over TS, if you are the same guy, that the ban is 3 days or something around that.