Yeah, there's a VCE variable for it. <var:mg:teamLiving[1-6]>
So to get the number of players alive on team 1, use <var:mg:teamLiving1>
There's more VCE stuff listed in the Help tab of the GUI.
I looked into it a little but honestly I just don't have time to work on it.
Do I do that using Minigame as the target, or Self as the target? and is it ifVariable or ifValue?
also, is there a trigger event for when one team wins a round? or how can i detect through events which team wins the round
also, "onMinigameRoundEnd" and "onMinigameRoundStart" do not seem to let me do minigame events in minigames between rounds. how can i fix that? i'm trying to do:
onMinigameRoundEnd -> Self -> VCE_ifValue -> <var:mg:teamLiving1> = 0
onVariableTrue -> Minigame -> Playsound
but it doesn't work
I think it has something to do with events not working properly when the player is dead or when a round restarts (since you can't activate stuff in a minigame until 5 seconds after it starts or after 5 seconds from teleporting somewhere)