Follow-Up: And don't tell me that he doesn't really have to update the game. It's a community-based game. Community-based games need constant updates. Imagine if Minecraft stopped updating sometime in alpha - and that was only one man, so there's no difference in terms of the dev team. If Notch had abandoned the game there, you bet your ass the community would be long since dead today. Most of us probably wouldn't even have heard of it. The only reason one-time release games like Mario work is because they are releasing a new game every year, which is just like an update, but you have to pay again - and frankly, I'd buy Blockland 2. Not only that, but with the Shadows + Shaders update he promised that the removal of terrain would lead to faster development. Instead, we got no significant updates since (bots and karting aren't really major updates, they're just official add-ons). I know that he's said he's in the middle of an update, but we don't actually know how big it is, nor when it's going to happen. If Badspot is tired of the game, I understand; it happens. But then you should either find someone to pass the baton to, or be honest and tell the community the game is dead. The first is the better option, but obviously there are circumstances that prevent that. Why do you think Notch passed Minecraft to Mojang?
P.S. Just because I compared Blockland to Minecraft doesn't mean my logic is invalid, for those of you about to point that out. Their development was very similar, at least until he passed it off to Mojang. They are also both community-based games. I'm not comparing the gameplay here.