its basically LU. i see barely a difference except more marilyn monroe
LEGO Universe:
- Collect items and gear to customize a minifigure. Purchase more from vendors.
- WASD controls. You run and jump around, quite a bit of platforming for an MMO.
- Accept quests from NPCs in moderately open worlds, no real sequence to break.
- Heavy focus on exploration and roleplay, moderate amount of enemies to fight. No dungeons, just occasional timed battle minigames
- Tons of hidden collectibles.
- Heavy focus on building. You're constantly getting bricks and models, claim properties to build on. Create your own mini-world brick by brick.
LEGO Minifigures Online:
- Collect individual characters divided into three classes, swap between them TT Games style as you play. No vendors, just a minifigure shop thing as a menu.
- Diablo style isometric click-to-move fixed camera action RPG camera stuff.
- Highly linear, one single ongoing story quest (aka "go where the arrow points"), and automatic rewards for doing x task y amount of times in z area. They're more like levels in TT games than LU's branching worlds.
- Smash enemies constantly, every world, every space, everywhere. Lots of dungeons which contain more enemies and more bosses. Smash smash. Not much roleplaying going on.
- No hidden collectibles.
- No customization of any sort. No modular building, let alone brick-by-brick building. You run around and smash stuff, and that's about it.
So yeah they're totally the same thing.