Poll

-unused-

Sieg Kaiser
23 (63.9%)
Die Kaiser
13 (36.1%)

Total Members Voted: 36

Author Topic: StarMade - On the long road to Beta!  (Read 104751 times)

oh, sweet

i just joined the server. mind if i hop into your guys' faction? i'd be happy to help with anything

Yeah. Give me your in game name and we'll get you going.


OK HERES SOME stuff

I'm breaking the faction into three basic areas:

Exploration/Diplomacy - (headed by Planr)
Industry - (headed by myself)
Military - (headed by Zyrr)

Everyone needs to pick a group to work in and stick with it. I'd like to point out that while exploration/diplomacy sounds all fruity and happy it's really more of a PvE version of the military. You'll be out on the frontier exploring new worlds, scouting enemy positions, and charting resource fields for the industrial group. Military goes in and makes a mess of other players. Plain and simple. Industrial is in charge of mining and manufacturing of parts. I'm still experimenting with factories so if anyone is an expert please feel free to educate me.


Please let me know here or in game which branch you'd like to participate in.

my ign is Tidium but i got my ass kicked by pirates pretty soon after i joined. oops

my ign is Tidium but i got my ass kicked by pirates pretty soon after i joined. oops
if you're still around I can hop on and help you out

I just joined the server and am being killed by pirates.

At  spawn.

I just joined the server and am being killed by pirates.

At  spawn.
Sorry about that. I'm meanwhile having to deal with teaching Captain Zee how to play the game.

Sorry about that. I'm meanwhile having to deal with teaching Captain Zee how to play the game.

It was fixed. Anyways, Glory to Arstotzka.


IGN is Wispfire. And what about an experimental group? Part of the Industrial Wing, but they create new ships and stations.
« Last Edit: October 18, 2014, 01:38:20 PM by erifpsiW »

Sorry about that. I'm meanwhile having to deal with teaching Captain Zee how to play the game.

Yeah, sorry 'bout that. It's been over a year since I've played this, and a forgot about a lot of it. It's coming back to me now, and thanks for your patience with me  :iceCream:

EDIT: Oh yeah, put me in the mining part of Industry, that's the part I know I can do.
« Last Edit: October 18, 2014, 02:53:01 PM by Captain Zee »

yeah, i've got empty pockets and 20 credits. not sure what to do lol

i'd be fine working as a scout or in industry

TO EVERYONE IN THE FACTION, YOU MUST READ THIS:

We are making a ship registry list for the faction. All ships in our fleet are now to have proper registries and will be listed on the list. Any ship in the faction that is spotted without a registry plaque on the inside will be given one at a faction head (Comr4de, Planr, or Zyrr)'s discretion. I'll take primary responsibility for keeping the ship registry list updated, but whenever you get a new ship, you have to let me know its name, the length of it, the class, and a guestimation on the ship's type of role (eg. destroyer, escort, frigate).

In-game, a ship's name is to be of the following format: "AFS" followed by its name. Inside the ship there must a display block indicating the ship's name, followed on a new line by the registry number, then on another line with ship class, then a line for ship role/type, then a final line with date launched.

For example:
Code: [Select]
AFS Oedipus
NAN - 014
Vindicator Class
Light Frigate
Launched on (10/08/14)

Arstotzkan Federation

Tiny ships such as fighters smaller than 10 meters will not be given registries for the sake of convenience.

The google doc for the list can be found here.
« Last Edit: October 18, 2014, 08:14:53 PM by Planr »

Uggghhh but I wanna do everything, comr4de.

also, did someone name my ship? I haven't checked.

AFS Resonator is gone, salvaged for parts long ago.

AFS Resonator is gone, salvaged for parts long ago.

glad I saved the blueprint.

was it cool for a first ship WIP?

I want suggestions on how I can spice it up
« Last Edit: October 18, 2014, 10:36:05 PM by ResonKinetic »

I did some stuff and now we have essentially a limitless supply of shield generators/caps and power generators/caps + glass and docking enhancers.

you're all welcome