throw a molotov
molotovs fix everything
everything
Put a bullet in hackers spine. Add some lead to everyone else's head.
wait, throw the combine grenade AND the molotov!
13 molotov roostertails left No combine grenades remainingEveryone in the room either burned to death from the molotov roostertails, or died in the Combine Grenade explosion. You shoot the hacker in the spine, crippling him. You attempt to use your radio to communicate with the other CHAR guards...........
What you can hear on the radio
Guard 1: *Gurgle*
Guard 2: Sweet JESUS! *Burst of gunfire, explosion, sound of a blockhead dying* Another one down!
Guard 3:Grenade! Grenade! GRENADE! For you, bit---*Boom*
Guard 2:Anyone up there, bring the hacker to us---*Burst of gunfire*
Guard 3: Man down! Continue spamming grenades!
Guard 4: MORE TANKS INCOMING! HOLD HANDS, GIRLS!
*Everyone is blown to hell by the tank*


You drag the hacker into the elevator after dealing with the remaining blockheads on the floor.
12 Molotov roostertails left
The elevator comes up, along with two dead bodies. They accompany you and the crippled hacker on the way down.




What a massacre.

You discover the surviving CHAR guards. They offer to guard the crippled hacker for you, and order you to get down there and retrieve the yellow canisters underground.



You head underground. Also,
when was the last time you maintained those guns?12 molotov roostertails, a TRS-301, UDP Compact, Chaser 13, Viper 5, Vintar BC, Hunting Knife, Sausage x20, Vodka x16,
weapon repair kit, lockpick,
combine grenade, breaching charge