Author Topic: Cube Command (New Direction! Page 16)  (Read 30797 times)

DOUBLEPOST FOR PROGRESS BUMP GUISE



Behold, the proximity mine!

Also animation and rigging today ;)
« Last Edit: June 27, 2014, 08:05:33 PM by Frostbyte »

I Has Assaut Rifle Idea.

Steyr AUG A1

i still have the original ones on my mediafire i think

could salvage some wink wonk

I have a couple of weapon ideas so get ready!
LR300
MP5K (It is lovey hands down)
Uzi 9mm (Classic size)
KS-23
Madsen LAR
FX-05 Xiuhcoatl
MD 50
HK CAWS
RMB-93
Bandaevsky RB-12 (loveiest shotgun ive seen and a cool looking one when reloading)
UTS-15
AEK-999
KGK
Steyr MPi 69
K6-92
Shipka SMG
Taurus MT-9 G2
CS/LS-5
Chang Feng
STKinetics CPW
SIG-Sauer MPX
B&T Advanced Police Carbine
Sarsilmaz SAR 109

Have fun!

I believe I will have some fun, heck might even hybrid some of those guns together for some unique stuff ;P

Also holy stuff rigging is a pain in the ass. The rifleman is the only one I've really remade but having issues, however once he's done I can work on some animations for him and maybe even try to get a pre-alpha test in-game ;) He's sorta the starter for this so once he's dealt with the rest should be easy.

But any help for rigging playertypes with Blender would really help guys.
« Last Edit: June 28, 2014, 04:01:30 AM by Frostbyte »

Are they gonna be Player-types?

oh stuff yes

i remember this

I was pissing myself everyday to see the development before it was cancelled

Are they gonna be Player-types?
Pretty much, with some built in features.


What do you guys think would be good for some sort of demolition expert kinda guy? Im thinking of changing his apperance and want something that makes him look more "Explodey".

Also messing with some stuff in Blender right now, gonna try a different rigging method and may even not need to remake the model like I did earlier.

With any hope I could be like Dr. Frankenstein soon and say: "IT'S ALIVE!"
« Last Edit: June 28, 2014, 09:14:26 PM by Frostbyte »

if you want him to look explodey make him a a vest out of dynamite

Offtopic;DO NOT FAIL US ON THIS MOD,SOLIDER! THE COUNTRY IS COUNTING ON YOU!

Ontopic;Can you make,Aircrafts and Ground Vehicles for this,too?

Ontopic;Can you make,Aircrafts and Ground Vehicles for this,too?
I'd rather just keep it as a player type thing for now, I already got alot of stuff on my plate and I don't need anymore. Maybe once more development goes on I'll think about it but as of now no.

If you want to make the demolition seem more explodey, you should start by having some matches or dynamite sticking out of his pockets or something.  Then, there should also be some petrol stains on his overalls.

Also, for the whole HMG idea, go with an handheld Autocannon. Booms + Rapid fire = Autocannon. Or have it part of some small mech class if you want. Up to you.