I believe I will have some fun, heck might even hybrid some of those guns together for some unique stuff ;P
Also holy stuff rigging is a pain in the ass. The rifleman is the only one I've really remade but having issues, however once he's done I can work on some animations for him and maybe even try to get a pre-alpha test in-game ;) He's sorta the starter for this so once he's dealt with the rest should be easy.
But any help for rigging playertypes with Blender would really help guys.