Author Topic: Payday 2 Megathread  (Read 180666 times)

whats wrong with being the super utility guy

whats wrong with being the super utility guy
the skill tree isnt that worth it imo

whats wrong with being the super utility guy

>Not techforcer

Thanks for weighing the team down in loud missions

the skill tree isnt that worth it imo
It is for the extra armor.

>Not techforcer

Thanks for weighing the team down in loud missions
You kidding me


Death Wish Certified TechForcer builder
Yeah but does that mean TechForcer is the only viable way to do Deathwish

Thanks for weighing the team down in loud missions
ok lol


>Not techforcer
Thanks for weighing the team down in loud missions
as a techforcer who doesn't even know what stealth is, shut the hell up
i'd rather have someone speccing into doctor bags on the team than three other loving meatwalls with ammobags

Speaking of being a benefit to the team, inspire is a must have skill for me on any loud build.

Inspire is nice, sometimes you have to ditch it for different builds

experimenting with different skills is always a good thing to do



this just in: piglet/gl40 + kobus/uzi is a kickass combo regardless of skill build

you get a really effective bulldozer counter, shields turn into a joke, and if you run out of SMG ammo you can just blow a motherforgeter up

Surely if you went Pistolmind you'd want a handgun instead of an SMG
Also GL-40 all day every day. Piglet a stuff until it gets a speedloader or some stuff.

i don't even care about the long ass reload, six rounds can level an entire map

plus the reload can be ocassionally negated by getting into a Taser's face - one shock and BLAM instant 5 rounds.
« Last Edit: April 19, 2015, 03:59:27 AM by Cybertails1998 »