Author Topic: Furdle's Grand Theft Auto  (Read 65271 times)

I'm so tired of the stun gun. Sometimes it doesn't keep the player from jumping after being stunned, and it doesn't stun long enough for me to baton. It would be cool to have a better stun gun that you can buy or something.

Edit: Another issue. There shouldn't be bicycles. They travel 1000 mph in water and criminals are pretty much invincible with them.

Edit: Also, my FOV always sets to like 90 or something when I die, even after I did the /fixFOV thing

Edit: Need more things to do with money - more than drugs, weapons, and armor

Edit: Cops should have their own teamchat

Edit: Sportster is too bouncy for this rampy city
« Last Edit: September 21, 2014, 11:33:20 PM by Farad »

Updates are pretty much in the hands of Siba and Jack Noir first. They work on what they want to for the updates and all I do is approve.
I don't have time to play blockland, but I do want to keep this server up for people to enjoy. I'll come online later to say high and maybe give away some of my own cash.

Edit: Also, my FOV always sets to like 90 or something when I die, even after I did the /fixFOV thing
Default FOV is 90.....

Edit: Sportster is too bouncy for this rampy city
If you slow down by holding the "walk" key (default 'c') then you wont bounce. Or just hit the brakes before you hit a ramp you're fine.

Default FOV is 90.....
that is correct, but it still shouldn't reset to 90 every time you die if you've set it to something different in your advanced settings

I finally found a way to make the motorcycle fly like a magic carpet. proof? I'm on a building with soft shadows. proves everything 100%

We've found a massive bug in the store, the event that removes player money was not working properly due to permissions.
Unfortunately we could not find the bug ourselves as it only removed admin's money when they purchase a weapon, and not civilian.

I'm not going to reset player stats, but I am disappointed that nobody reported the problem until now.
Server will be back up later when its fixed.
I also want to include an update log in OP, so basically I'm taking the server out of BETA and start calling this stage V2.
Updates will still come. Please request features you'd like to see.

Well crap. I've never bought anything and I'm going to lose my 20k?

Well crap. I've never bought anything and I'm going to lose my 20k?
I'm going to discuss it with Toke, Jack and Siba. See what they think. Server's gone down for maintenance.

Siba said he was aware of the problem but it worked for him so I don't think he knew how bad it was when I told him yesterday, but anyways I hope you guys can fix that problem easily. 
Also I was wondering wouldn't it be better to drop a % of the players money (Like 10% or 20%) on death instead of a flat $100?
 $100 is a lot of money to someone starting out but it's nothing to someone who just cashed a huge opium farm.

Siba said he was aware of the problem but it worked for him so I don't think he knew how bad it was when I told him yesterday, but anyways I hope you guys can fix that problem easily. 
Also I was wondering wouldn't it be better to drop a % of the players money (Like 10% or 20%) on death instead of a flat $100?
 $100 is a lot of money to someone starting out but it's nothing to someone who just cashed a huge opium farm.
Don't really want it to be on % just because it could forget over the economy if someone kills me when I'm carrying a few million...

What about % with a cap on it?  I think you're the only one with a few million on you that it would be an issue with lol.

Don't really want it to be on % just because it could forget over the economy if someone kills me when I'm carrying a few million...
If you really must carry around 2 million, all you have to do is check if the player has over like 100k, and if the player does, have them drop a specific amount. Keep in mind that 10% of 100k is 10k so maybe that could be the specific amount that players drop if they have over 100k

Keep up the amazing work bro!

Keep up the amazing work bro!
Thanks..
Got a whole bunch of updates coming on V2, I'll update the list when I've compiled all of them