Idea.
I realized a while ago that the possibility of importing and exporting the bedroom interior from milkshape is not as hard as you think.
The bedroom in total uses 130 collision meshes or so right? so milkshape would accept 9 per DTS, right?
130 total collision meshes divided by 9 collision meshs per DTS equals about 15 dts files in total, this is extremely easy considering you could basically chop up the dresser, the room/building, and the bed in peices like a pizza.
So you basically chop up the 3 shapes into peices, import them all into milkshape, export them all into milkshape.
That fixes EVERYTHING including the vehicle collision physics along with the fake kill physics.