As much as I hate to say it, but I do miss maps, sure you might say that they were ugly and broken, I agree, but it had a whole exploration and atmosphere on each map that sadly a big build can't do without lagging the game for the majority of the users (Sylvanor's city for example) no I don't want the sloppy old map system to come back, I've been thinking of a brand new one that is way less glitched.
Something that could look like it's made of modter bricks but more advanced, sadly the modter pack limits a lot of possibilities to create maps, you can't even do a road properly without needing a ugly 4x tall sidewalk to separate the grass from the road and you also can't overlap each other to make life easier.
So I've been thinking of a mode that allows you to create mountains, islands and other terraformations by simply using the mouse, with a huge selection of pre-made models to add around the map (trees, buildings, vehicles, you name it) and a list of textures to create road paths among other things (a dirt road, asphalt, snow on the top of a mountain and others) something like that terrain editor or the torque constructor tool (or whatever it's called) and be able to use custom models to the map and export it as a NewMap_Example.zip, and with a custom GUI that loads those maps as a whole, I believe we as a community can archieve fantastic new additions to the game ourselves if we work together and find new ways to make things functional without relying to a single person which obviously lost interest on developing the game further, I know we already have terrain generator tools, but that alone is not enough really, I'm thinking of something bigger that allows more stuff than just blocky terrains.