lillica then kill landscaper
Despite your best efforts, you fail to find him. Not even Buddy the Dog can sniff him out. Maybe he's in a different city.
Plan 1: Walk up to his face and confront him/talk to himThere's TropicalTrailMix. Assassinate him and the Ghosts will support you in the endgame. How you plan to approach is up to you.
Plan 2: Ambush him from the treesThe trees could provide some cover.
Plan 3:Use the house as coverThere's also the nearby house that you could hide inside and shoot him from.

Plan 4: Snipe him from the rooftopThere's also the possibility of sniping him.
- Plan 1
- Plan 2
- Plan 3
- Plan 4
- Roll the dice
- Attempt to sell them coccaine
- Grab a nearby jeep and run him and his friends over
- Mininuke his ass already
- Other: _____________
TropicalTrailMix 100/100 HP
Landscaper Light Armor 20/20 HP(1)Ion Cloud Thrower(flamethrower) (2)Satellite Laser (3).880 Rifle (4)Ladios Laser Carbine
[Energy Weapons]Professional [Social Skills]Master [Combat Roll] [Quickdraw] [Guardian Devil] [Inspire]Elliot 40/40 HP
Golden Suit&Tie 5/5 HP(1)Gamma Rifle (2)Guns Tetrakimbo (3)Bows Trikimbo (4)Rocket Jumper
[Roll the Dice] [Last Chance]MadBomber 20/20 HP
EOD Suit 40/40 HP(1) Antimatter Rocket Launcher
[Explosives]AdvancedXenoMorph 30/30 HP
Leather Jacket 2/2 HP(1)Alien Blaster (2)P250 Plasma Derringer (3)T+T Knife
[Energy Weapons]Expert [Mozambique Drill](Close range instakill move that works with handguns)
CompanionsBlockhead801245 25/25 HP
1)Faec Pwner 9000 (2)Mini-Nuke (3)
Heedicalking's Tsunami (4)
Cable's Sharpened T+T Combat Knife (5) Ladios Armory Beam Rifle (6)Old School Rifle (7) Empty Slot
[Firearms]Professional [Throwing]Trained [Social Skills]Trained [Medic]Proficent [Close Combat]SkilledJewBot 40/40 HP
1)
Cable's Revolver (2)MAS Heavy RL (3)Sticky Grenade (4)
Cable's Rainbow Sword (5)Anti Renderman Rifle (6)KZR Destructo Cannon (7) Empty Slot
[Engineer]Proficent [Firearms]Advanced [Close Combat]ProficentProtile 25/25 HP
1)Dinner Blaster (2)Guns Trikimbo (3)Kaje's Minigun (4)Old School Rifle (5) Empty Slot
[Firearms]Trained [Explosives]TrainedBuddy the Dog 50/50 HP (Cannot use weapons other than his teeth. He's a pack mule.)
1)Empty Slot (2)Empty Slot (3)Empty slot (4)Empty Slot (5)Empty Slot
[Close Combat]MasterCharlie 40/40 HP
(1)
Charlie's Custom Modified Tier Tactical LMG (2)
ASKR1 "Ass Kicker" Rifle (3)
Dodgeball (4)
Charlie's Tier Tactical RPG (5)Empty
[Explosives]ProfessionalPokoinik 70/70 HP
1)AS-VAL (2)Gauss Rifle (3)Empty
Dr. Krieger 10/10 HP
1) Dart Gun (2) Empty Slot
[Medic]Expert
Your StatsHealth: 40/40 HP
Armor: Secret Service Armor 15/30 HP
Karma: Good
Inventory(Certain items do not use slots.)1)Artillery Beacon
2)BALDR 35/50 rounds, 3 mags left
3)RTB2 Tranquilizer Gun 1/3 rounds, 2 mags left
4)RYNO V 76/100 rockets
5)Megaphone Vuvuzela (Vuvuzela that is 2x as loud and powerful)
6)Bandit Radio BoomBox (Area of effect sound attack, earplugs provide immunity)
7)Default Gun 12/12 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
8)
Golden Gun (One time use pistol that can one-hit kill anything)
9)Empty Slot
Cocaine
Flashlight
Hammer/Wrench/Printer/Bricks (Building tools)
PlayBlock Magazine x4 (Distraction tool)
Version 21 Postcard
Medkit x2
One-Shot Pistol (Disposable pistol that packs a huge punch)
Golden pair of dice! (Mostly counteracts the effects of Jinxed for your party. Critical failures still happen, but not excessively.)
Kalph-Qaeida Buisness Card
Earplugs (Immunity to sound attacks)
Skills Untrained>Trained>Skilled>Proficent>Advanced>Professional>Expert>Master>God
[Firearms]Skilled Gunning people down.
[Close Combat]Skilled CQC. Things like punching or stabbing people.
[Energy Weapons]Trained Disintegrating starfishs who doubt that you can form a single original thought in your mind.
[Throwing]Untrained Throwing grenades, knives, first aid kits, etc
[Explosives]Trained Blowing people up with rocket launchers to mini nukes.
[Social Skills]Proficent Talking to people and not being antisocial.
[Medic]Skilled Heal people more effectively.
[Engineer]Skilled Mechanical stuff like sentry guns and RC car bombs. Oh, and repairing guns.
Perks
Guardian Angel (Random ally that is randomly summoned when combat is engaged, carries a special .454 Mystery Handcannon.
Healthy(+10 HP)
Last Chance (You are never instantly killed by most attacks. Running out of health will give you a second chance.)
Override Frequency JewBot's Companion Perk (Certain robots stay neutral unless attacked or you get too close.)
Roll The Dice (Roll a dice and trigger random things)
Redshirt Swarm(Randomly summon redshirts during combat. They rely on quantity rather than quality.)
Jinxed Buddy the Dog's companion perk (Everyone suffers critical failures more often! This can be a double edged sword....)