UpdateReplayDeath now uses a dll to handle the saving and playing of the data so the movement is a lot smoother.
Because of this, I was able to add end of round killcams which are definitely wonky and don't look great all the time because of projectiles and bots not being able to look up and down but I still thought it was pretty neat.
The replay is when the vignette is set.
Just wanted to say that I'm not 100% finished with this stuff yet and if the server is open replay death might not be recording certain things like crouching or sitting yet.