Official Thread MusicGus notes that the Tukreb hasn't noticed his radar lock, or has disregarded it. He flicks up an eyebrow and fires off an RGM. He begins to close and hopes that Tourist will manage to survive long enough for him to get over there.
Tukreb-3 gets the memo that you aren't just joshing around anymore and begins attempting evasive maneuvers, leaving Tourist alone. It doesn't appear to be having any success evading your radar cone.
Bell decides to pitch up the aircraft to fire an AAM at the Tukreb and loop back down to hopefully shake the seeker. Her plane is now pointing directly at the ground.
The missile responds to your maneuver by missing your tail by a hair and sailing off into the distance. Tukreb-1's pilot responds to the incoming AAM by bailing out before it destroys his plane. For what feels like the first time in forever, your plane stops screaming about lock-ons.
Faw does a tight turn and tries to get on the tail of Tukreb-2.
Tukreb-2 is a considerable distance away. You begin flying over to assist Walt and Sabre.
Jaakko ends up coming in on the AWACS' four o'clock. He doesn't a have a good gun solution or a solid missile lock, but he fires the P3 regardless, and climbs away from the AWACS.
The plasma bolt misses the fuselage, instead striking the dish and blowing it apart. The AWACS itself turns westward and begins attempting to limp its way the forget out of dodge. Needless to say, the jamming has ceased. Comms are now back, with the carrier now coming through loud and clear as another torcreep strikes the engine block.
"Mjolnir, come in! We're taking fire from the rear, have lost number four and six engines! We need assistance now!"Tukreb-2 reacts to your setup by diving down on you, opening fire with the cannon and launching its AAMs. Whatever happens next, know that your actions this turn may have saved hundreds of crewmen's lives by clearing the jamming.
The Raven takes on the appearance of a futuristic candelabra as all four burners ignite and produce elongated plumes of fire. Richard continues to pull up into a steep climb to get above the bandit and in position for a shot.
Tukreb-4 seems to have lost sight of you somewhere between you exiting your split-S when you started pulling up, and simply flies under you.

Goddamnit I feel the compulsion to play Ace Conbat 5. Again, again. The thought of the game puts me into nostalgic agony. I wonder if Project ACES still exists, or if they'll remake the games for PC or something.
Project ACES still exists, they're currently doing AC Infinity, a f2p game for PS3 that looks pretty forgetin sweet but I don't have a PS3 to try it.
shame there haven't been any rp posts about the pilots that stayed aboard the carrier. how are they/their aircraft fairing?
iirc taya wants to take a break, lockebox is probably in the same boat as her, and the only other pilots are juncoph and plad's characters, and i'm not sure they even want to participate anymore. As for their characters, they're all relatively fine, at least for the time being. Nobody's going to die of Star Trek exploding console syndrome, nobody with a name at least. Even if the carrier is shot down, nobody is going to die who isn't participating in the mission, that wouldn't be fair. Any planes left on the flight deck, on the other hand, can't exactly fit in escape capsules.