Walt turns to set up his sights on the nearest defense to his aircraft sighting in the gauss rifle to fire once he's in range.
That would be the mobile point-defense.
"Sabre, I'm climbing back to altitude. That patrol is bound to be coming back now."
Sure enough, the patrol has been notified and is now speeding back towards site B to deal with the intruders. Though they are in radar range, they don't fire on you yet. Apparently they aren't carrying RGMs. Not only the patrol has noticed your presence, however, as another set of unidentified contacts appears at long range, coming from deeper inside Deltan territory.
"Tempest, Sabre, copy. Maintain altitude and report contact. Razorback flight, make it quick!"

: We're coming around now. This time packing something with a bit more punch than rockets. Just keep them off us.
Tippy swoops in and attacks the mobile AA to the left of the tower with an AGM
The Laser-AA track out in front zaps the solitary missile out of the sky. The AAA you shot the missile at opens up with a barrage of (ineffectual, at this range) anti-air gunfire and attempts to acquire a missile lock. At this point you could try using the cannon, something that can't be shot down; or play it safe and break off to try another run later.
"Sabre, I'm gonna go in on an attack run!"
I try to fling two of my bombs on to the damaged radome, pitching up and accelerating, then dropping the bombs as soon as the digital sight covers the radome, then accelerate away.
The still-functional PD tank pops one of your bombs before it reaches the target, engulfing the other in the explosion. The remaining SAM site launches a missile your way.
