"Graf, take thirty seconds and set up a run, you'll hit something that way," Jaakko chides.
He lines up his target, and strafes the Imperial infantry with both AC5s.
AC5 accuracy 50
Experience provides bonus of 8
Aim provides bonus of 20
Strafing run provides bonus of 10
Cover provides penalty of 20
Test taken at 68
Roll: 93 - failure
Result: MissThough you can't tell from how fast you're moving, you don't wound any of the infantry below.
Faw continues to line up a run on the infantry for a moment. He checks that all his weapons systems are functioning well, and that the double heatsinks are working as expected.
"Alpha, I'm going down for another run on the left flank."
He swoops down on his aimed target and fires all his guns. After firing, he pulls up on the stick and goes into a steep climb back up to altitude.
FLK accuracy 50
Aim provides bonus of 20
Cover provides penalty of 20
Test taken at 60
Roll: 47 - success
LCB accuracy 55
Aim provides bonus of 20
Strafing run provides bonus of 10
Cover provides penalty of 20
Test taken at 65
Roll: 12 - success
LCP accuracy 50
Aim provides bonus of 20
Strafing run provides bonus of 10
Cover provides penalty of 20
Test taken at 60
Roll: 53 - success
EML accuracy 45
Aim provides bonus of 20
Cover provides penalty of 20
Test taken at 45
Roll: 52 - failureBetween all your guns, you finish off one of the infantry squads.
Faw radios the tank unit on the ground.
"What's the situation down there? How much longer can you hold out?"

: Ursa 1's been blown to loving pieces, 2's on fire and her crew's bailing out! We can't hold here, we're falling back!
Walter aims down on the damaged defender and fires his cannons
UAC accuracy 40
Experience provides bonus of 6
Test taken at 46
Roll: 100 - critical failure!
Result: Gun jammed
Reroll granted by duplicate weapon: 14 - successYou feel an all-too-familiar clunk as the first gun jams, before your second gun knocks out the defender's engine and leaves it immobilized.
Djuriskas begins setting up for another attack run against the Imperial forces at Bravo.

"Hitting the SAM tubes."
Ellie fires 6 MMS missiles at the tubes.
LAMS turret S4 rolls to intercept missiles (D6):
Roll: 5
LAMS turret S3 rolls to intercept missiles (D6):
Roll: 3All six missiles are shot down.
Tippy angles her flight curvature to stay ahead of the destroyers broadside.
"This destroyer needs to go. Let's take this thing out!"
Tippy lobs 2 AGM's on the nearest SAMS, firing her UAC because she can.
LAMS turret S2 rolls to intercept missiles:
AGM 1: 80 - success
AGM 2: 95 - failure
UAC accuracy 40
Experience provides bonus of 9
Missile range provides penalty of 20
Test taken at 29
Roll: 78 - failure
Result: MissAs the destroyer swings its ass around to meet you perpendicularly, more PD turrets are made available to shoot down your incoming munitions. Fortunately, Ellie's barrage soaked up some of the fire, allowing one of your AGMs to get through and destroy several of the SAM tubes.
Lorens continues approaching the underside of the ship. The silhouettes of the turrets become more visible. He continues refining his aim, using the trim hat on the stick to reduce the control load.
You pick up a SAM from one of the tubes that wasn't destroyed.
Raiden makes their attack against the PD.
PPC base accuracy 60
Experience provides bonus of 12
Aim provides bonus of 20
Test taken at 92
Roll: 31 - success
Result: Hit
PPC base accuracy 60
Experience provides bonus of 6
Aim provides bonus of 20
Test taken at 86
Roll: 21 - success
Result: HitThere are now two less point defense turrets on the starboard side.
